Good example of why you should not add quests like this. People don't read them and just kill the mushrooms without ghouls next to it. So you're forced to loot the small mushrooms on the edges of the area.
Quest
Fungal Feeding
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Everything about this daily plain sucks. The arbitrarly high mushroom requirement, the fact that the mushrooms can only seemingly spawn in few spots and that other players can steal them from you makes this my top 5 least favourite quests in the game.
You can also collect the Gloom Sporelings that spawns around the area. Screenshot submitted. Gives 1-2 [item=183139] and respawns pretty fast on several locations along buildings and structure parts.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(62262))
Requirements
Read from the Blizzard quest API.
What to do
Description
Just as I was making progress on our alternative defense research, my spore samples ran dry! The mushrooms I was using can only be found in a particularly unpleasant location to the southeast. To collect an appropriately sized sample, you'll have to--how do I put this--feed them. Don't ask me why, but apparently, they mature fastest with a nice, rotting corpse nearby. Try luring a few undead to our fungal friends. That should give 'em all the nutrients they need to grow big and strong.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #118 71.6 21.0
Coordinates
- Objective areaIcecrown 71.6, 21.0
/way #118 71.6 21.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- What's Old is New about 30 yards
- A Message from Icecrown about 50 yards
- Too Many Whelps about 50 yards
- Securing the Area about 50 yards
- Advancing the Effort about 50 yards
- Evacuation Effort about 50 yards
- Delaying Their Efforts about 50 yards
- A Valiant Effort about 60 yards
- Scouting from a Safe Distance about 60 yards
- The Deathspeaker's Devout about 350 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Icecrown:
- Argent Tournament Grounds, Icecrown
- Bouldercrag's Refuge, The Storm Peaks
- The Shadow Vault, Icecrown
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 42 comments
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Reward details
Reputation: Argent Crusade +75
Led by Tirion Fordring, the Argent Crusade combines the reformed Order of the Silver Hand with the Argent Dawn in one final push against the forces of the Lich King.
Reputation group: Wrath of the Lich King.
Currency: Argent Commendation x 3
Commendation from the Argent Crusade in northern Icecrown for actions taken against the invading forces of the Shadowlands.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Where this quest fits
Other storylines on the Icecrown map
- Icecrown
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.