Easily compelted:
Go to the edge of Refugee Caravan and The Bone Wastes (any side). Keep NPCs to your back and use the fumper. If gnome spawns, run back towards NPCs, they will kill him.
When Sifter spawns fight him until he goes underground. He will always reappear behind you, which should be closer to NPCs. Keep your back to NPCs at all times and he'll quickly be in the Caravan camp where NPCs will finish him off.
Quest
Fumping
A World of Warcraft quest in Terokkar Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Awesome strategy. Be sure to get in a couple good hits on the bone sifters before the guards take over, though, so you'll get the loot. When using the Refugee Caravan guards, a good place to do this is directly north of the caravan, right in front of the big rock in the ground--that area turns into Bone Wastes territory closer than others. Coordinates for this area are (37, 48).
Possible reference:
Fumping sounds suspiciously like thumping, a method used to distract/lure sandworms to a given location (the area where you used the thumper) in the Dune universe.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10929))
What to do
Description
How would you like to do a little more work for the Explorers' League? These bone worms have us all quite intrigued. I've got a drum right here that you can use out in the Bone Wastes. Just bang on the damned thing and see what you get. If it's a worm, kill it and bring back the carcass for us to study. We'll need a good lot of carcasses to get a valid testing sample.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #108 31.0 76.2
Coordinates
- Turn-inTerokkar Forest 31.0, 76.2
/way #108 31.0 76.2 - Objective area (centre of the marked area)Terokkar Forest 47.9, 73.9
/way #108 47.9 73.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Terokkar Forest map
- Don't Kill the Fat One about 750 yards
- The Impotent Leader about 820 yards
- Success! about 820 yards
- Honor the Flame about 1,450 yards
- Desecrate this Fire! about 1,460 yards
- Of Thistleheads and Eggs... about 1,660 yards
- A Secret Revealed about 1,880 yards
- Special Delivery to Shattrath City about 1,880 yards
- Warchief's Command: Terokkar Forest! about 1,940 yards
- Hero's Call: Terokkar Forest! about 1,940 yards
Quests whose map markers the client places closest to this one on Terokkar Forest, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Terokkar Forest:
- Stonebreaker Hold, Terokkar Forest
- Allerian Stronghold, Terokkar Forest
- Shattrath, Terokkar Forest
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 71 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 71 on Wowhead.
Other quests on the Terokkar Forest map
Reward details
Reputation: Lower City +250
The refugees of Shattrath come from diverse backgrounds and races. Word of helpful deeds spreads quickly among the Denizens of Lower City.
Reputation group: Shattrath City.
Other quests in Terokkar Forest that reward Lower City reputation: Recover the Bones (+250), Helping the Lost Find Their Way (+250), Veil Skith: Darkstone of Terokk (+250), The Tomb of Lights (+250), Vengeful Souls (+250), The Eyes of Skettis (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Terokkar Forest
Part 74 of 78.
Previous: Digging Through Bones · Next: The Big Bone Worm
- 67Taken in the Night
- 68For the Fallen
- 69Terokkarantula
- 70Return to Sha'tari Base Camp
- 71The Dread Relic
- 72Evil Draws Near
- 73Digging Through Bones
- 74Fumping
- 75The Big Bone Worm
- 76An Improper Burial
- 77A Hero Is Needed
- 78The Fallen Exarch
Showing steps 67 to 78 of 78.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Digging Through Bones
Oy! You look like you can take care of yerself, <race>. Me and the crew here are looking for a bodyguard to watch over us while we hit a dig site to the north. The pay is pretty good and all you gotta do is make sure no nasty creatures kill me or any of my employees.
After this quest
Taken from the storyline's own step order.
- The Big Bone Worm
I was right! These carcasses you brought me belong to maturing worms. Do you know what that means? It means that somewhere out there is a big one! I think we can get it to come out if we can provide the right kind of food. Let's see... something big! Yes!
The storyline at a glance
Terokkar Forest has 78 steps, from Vessels of Power to The Fallen Exarch.
Maps its steps are placed on (steps per map): Terokkar Forest (77), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Terokkar Forest map
- Shadowmoon Valley
- Nagrand
- Netherstorm
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.