If you are unable to get the next quest from the Slain Watchman, try relogging. The quest should be available then.
Quest
In Need of Ingredients
A World of Warcraft quest in Gilneas. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
When you complete this quest at the crate, you get a very short cutscene and the nearby Slain Watchman becomes available as a quest giver.
Ummm anyone else get frozen since the patch? The Slain Watchman no longer offers a quest?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14320))
Requirements
Read from the Blizzard quest API.
What to do
Description
Ah, yes. The effects of the Curse cannot ever be fully cured as far as we know. With treatment, however, your mind will remain yours... and not that of a wild animal. We are fortunate that the treatment worked on you. Normally, I can only treat recent infections. We'll need to continue your medication if we're to have you reverse the Curse. I will need mandrake essence to brew another batch of my serum for you. You will find a crate stashed beneath a shed southwest of town.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #179 32.8 66.4
Coordinates
- Turn-inGilneas 32.8, 66.4
/way #179 32.8 66.4 - Objective areaGilneas 37.4, 63.2
/way #179 37.4 63.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Gilneas +250
The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.
Reputation group: Alliance.
Other quests in Gilneas that reward Gilneas reputation: Among Humans Again (+25), Further Treatment (+25), Invasion (+250), Kill or Be Killed (+75), Hold the Line (+250), You Can't Take 'Em Alone (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Gilneas
Part 39 of 100.
Previous: Among Humans Again · Next: Invasion
- 34By Blood and Ash
- 35Never Surrender, Sometimes Retreat
- 36Last Stand
- 37Last Chance at Humanity
- 38Among Humans Again
- 39In Need of Ingredients
- 40Invasion
- 41Kill or Be Killed
- 42Hold the Line
- 43You Can't Take 'Em Alone
- 44Holding Steady
- 45The Allens' Storm Cellar
Showing steps 34 to 45 of 100.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Among Humans Again
So Krennan's potion did not kill you? Well, I suppose that means the human inside of you is in control then. I guess I won't be shooting you after all. At least not yet. Go speak to Krennan Aranas and give him the good news. He's in charge of the house where we keep... your kind.
After this quest
Taken from the storyline's own step order.
- Invasion
<A long knife with a skull ornament on its hilt sticks out of the militiaman's ribs. As you look around for clues, you spot a pair of savage-looking warships at the shore.> <Gilneas is being invaded. Bring word back to Duskhaven's Mayor, Gwen Armstead.>
The storyline at a glance
Gilneas has 100 steps, from Lockdown! to Rut'theran Village.
Maps its steps are placed on (steps per map): Gilneas (89), Gilneas City (11).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.