When you get to the area, there's an NPC standing with two mana sabers beside her. Hop on a mana saber, and start running. You need to run through 20 beams of mana energy to finish the quest; each mana beam provides a speed boost, so as you go along you'll get faster. Just follow the paths and don't worry too much, it's super easy and you're teleported back once finished.
Quest
Ley Race
A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Firstly, this page refers to the Ley Race in Val'sharah, see also:
- Ley Race in Azsuna
- Ley Race in Highmountain
- Ley Race in Stormheim
- Ley Race in Suramar
There are way more than 20 ley lines you could go for, after a few runs I found this path to be easy and efficient. You will see some extra ley lines off to the right, but it's quicker to ignore them.
I did notice (even when I repeated the same path) that sometimes you can see them - and sometimes you can't, but if you run through the right spots you still get the energy./way Val'sharah 58.2, 88.8 Ley Line 1
/way Val'sharah 58.2, 88.8 Ley Line 2
/way Val'sharah 57.7, 87.0 Ley Line 3
/way Val'sharah 57.2, 85.5 Ley Line 4
/way Val'sharah 56.8, 83.4 Ley Line 5
/way Val'sharah 56.4, 81.5 Ley Line 6
/way Val'sharah 56.7, 79.5 Ley Line 7
/way Val'sharah 57.2, 78.5 Ley Line 8
/way Val'sharah 57.7, 76.2 Ley Line 9
/way Val'sharah 56.8, 71.0 Ley Line 10
/way Val'sharah 56.2, 69.5 Ley Line 11
/way Val'sharah 56.5, 67.3 Ley Line 12
/way Val'sharah 57.3, 64.6 Ley Line 13
/way Val'sharah 56.8, 62.5 Ley Line 14
/way Val'sharah 56.1, 61.6 Ley Line 15
/way Val'sharah 55.9, 59.8 Ley Line 16
/way Val'sharah 56.0, 57.7 Ley Line 17
/way Val'sharah 55.0, 53.7 Ley Line 18
/way Val'sharah 54.7, 51.5 Ley Line 19
/way Val'sharah 53.3, 50.3 Ley Line 20
Note: This first and second waypoints are in the same spot, as you get 10 energy from the first beam instead of 5 (It looks more intense too)
for everyone who wants to run on the sabre as fast as possible and not loose stacks of speed when turning, jump and turn mid-air and you shouldn't loose any of them (works for me), only time it does not work is when running up hill obviously
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43753))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Ley Line Energy Collected
- Ride Mana Saber
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #641 58.0 89.3
Coordinates
- Objective areaVal'sharah 58.0, 89.3
/way #641 58.0 89.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Val'sharah map
- Fel Fragments about 150 yards
- The Purple Hills of Eredath about 150 yards
- Darkheart Thicket: Through the Fog about 150 yards
- Where the Wildkin Are about 200 yards
- Emerald Sisters about 200 yards
- Dreamcatcher about 200 yards
- Grotesque Remains about 300 yards
- Thieving Thistleleaf about 420 yards
- Thorny Dancing about 420 yards
- Spread Your Lunarwings and Fly about 420 yards
Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Val'sharah:
- Lorlathil, Val'sharah
- Challiane's Terrace, Azsuna
- Azurewing Repose, Azsuna
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Where this quest fits
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.