Dear Reader,
If you come upon this page not quite understanding how or where to start this quest. Open your map, go to the city and see if you have started Rambleshire. The start of this.. electrifying questline.
Love,
Someone like you
Quest
Lost Lord of the Storm
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
During Lost Lord of the Storm, you can choose to ask around for more information about the legendary ram brothers. This part is optional. Each person says something different, and the quest only allows you to ask three people before progressing -- so in case you wanted to know what the others said, I've recorded them all here.
When you <Ask about Durzan.> :
[npc=214558]:
Once heard a miner working the causeway say she saw old Durzan leap from the top of Thul Medran to Thunderhead Peak in a single bound.(For context: Thul Medran seems to be the smaller mountain right next to Thunderhead Peak, which is the big mountain in the northwest of the Isle of Dorn. So it seems the miner was saying she saw Durzan leap from the top of the smaller mountain directly to the bigger mountain in one bound!)
[npc=214560]:
Some wonder why we don't see him cross the fields. I suspect he rolls in beneath the cover of fog.[npc=209901]:
Storms always seem to blow in from Dornogal to Thunderhead Peak. Reckon Durzan follows with.[npc=214561]:
I imagine if he crossed by land, we'd have found massive hoofprints in the fields. Maybe he can fly?[npc=214557]:
They say he avoids Dhar Khazad when he comes, as that's his brother's territory. Just as Belzt avoids entering Dhar Oztan when they meet in the south.[npc=214559]:
The old tales say he draws strength from the sea while his brother Belzt draws upon the sky, and then they meet in the space between, atop Thunderhead Peak.[npc=214556]:
I once heard Durzan carved a canyon with a single charge on his way to meet his brother on the mountain. Does that help?
Now that's the proper size for a mount!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78292))
What to do
Description
Listen well, stranger. Once a year, the great ram Durzan, Lord of the Southern Storm, crosses the isle to meet his brother Belzt on Thunderhead Peak. The clash of their horns heralds the storm and brings prosperity for another year. But something is wrong. Durzan has not come and the skies have cleared. The Stormrider may not believe, but I sense you have seen wilder things. Ask around if you still have doubts. Just please help us find Durzan.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 58.7 30.2
Coordinates
- Turn-inIsle of Dorn 58.7, 30.2
/way #2248 58.7 30.2 - Objective area (centre of the marked area)Isle of Dorn 58.9, 29.0
/way #2248 58.9 29.0 - Objective area (centre of the marked area)Isle of Dorn 55.6, 28.9
/way #2248 55.6 28.9 - Objective areaIsle of Dorn 55.5, 28.7
/way #2248 55.5 28.7 - Objective areaIsle of Dorn 59.7, 29.0
/way #2248 59.7 29.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Abductors' Obstructors about 100 yards
- Stormscarred about 110 yards
- The Mage Slayer about 180 yards
- The Spirebreaker about 180 yards
- Holy Fire in Rambleshire about 290 yards
- The Expedition Awaits about 350 yards
- To the Siren Isle! about 350 yards
- An Oddball in Dornogal about 560 yards
- Sedition about 680 yards
- Damage Mitigation about 680 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
- Dornogal, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Other quests on the Isle of Dorn map
Storyline
Rambleshire
Part 4 of 6.
Local story for Rambleshire POI
Previous: Power Predators · Next: Their Moss, Our Gain
- 1To Rambleshire
- 2Sleepy Sheep
- 3Power Predators
- 4Lost Lord of the Storm
- 5Their Moss, Our Gain
- 6Thunderhead Butt
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Power Predators
Thunderhead Peak normally boasts a perpetual storm from which the local mosswools draw energy. Without it, the poor dears look to be listless and near dead on their feet. That makes them easy pickings for predators.
After this quest
Taken from the storyline's own step order.
- Their Moss, Our Gain
You say nerubians had him? Not sure what they wanted with old Durzan, but he looks weakened by the ordeal. We can't have that if he's to challenge his brother Belzt on the mountain. The moss harvested from our flocks gives the storm rooks a kick, so Durzan might benefit from it as well.
The storyline at a glance
Rambleshire has 6 steps, from To Rambleshire to Thunderhead Butt.
Maps its steps are placed on (steps per map): Isle of Dorn (6).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.