This quest becomes available after finishing the campaign questline in The Ringing Deeps. Once you have The Hallowed Path as your current campaign quest, you're good to go back to the Dornogal Inn to interact with the flyer just outside.
Quest
Sedition
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I could not see this quest on my sub-80 alt until I completed the The Ringing Deeps campaign questline on that alt, despite having done all the campaign quests on my main already.
Make sure that you have Low Level Quests enabled under Tracking. I had them disabled; at Level 79, even after full completion of The Ringing Deeps and completing "The Hallowed Path" I could not see "Sedition" until I turned them back on.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79526))
What to do
Description
<The poster reads:> MERRIX is CORRUPT! STEELVEIN is WEAK! They cannot protect the earthen! They do not care about them! They spit upon the Edicts! Merrix was BRIBED to reopen Steelvein's smuggling operation! Steelvein HIDES behind Merrix's authority! They are taking from YOUR pockets to line THEIRS! DO NOT TRUST THEIR LIES!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2248 51.1 33.7
Coordinates
- Turn-inIsle of Dorn 51.1, 33.7
/way #2248 51.1 33.7 - Objective areaIsle of Dorn 48.7, 43.9
/way #2248 48.7 43.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- An Oddball in Dornogal about 300 yards
- The Expedition Awaits about 370 yards
- To the Siren Isle! about 370 yards
- Stones of Dornogal about 430 yards
- Convergence about 430 yards
- State of the Union about 440 yards
- Ship It! about 570 yards
- Seasonal Start about 570 yards
- Delves: Worldwide Research about 570 yards
- Zekvir, Hand of the Harbinger about 570 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 32 comments
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Spell: Earthen Allied Race
Other quests on the Isle of Dorn map
Storyline
Merrix and Steelvein
Part 12 of 16.
Previous: The Machine Speakeasy · Next: Damage Mitigation
- 5Report to the Councilward
- 6The Councilward's Summons
- 7Dornogal's Benefactor
- 8Security Through Trade
- 9The Market Reeve of the Forgegrounds
- 10Opals and Runes
- 11The Machine Speakeasy
- 12Sedition
- 13Damage Mitigation
- 14Dispelling Rumors
- 15Forcing My Hand
- 16Bad Business
Showing steps 5 to 16 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Machine Speakeasy
Machine Speakers are odd and secretive units, some prone to paranoia. Even so, the grievance they have against Steelvein must be smoothed over. As you have seen in the Forgegrounds, their quarrel with a single smuggler has put the entire city at risk. As Councilward, I will not stand for it.
After this quest
Taken from the storyline's own step order.
- Damage Mitigation
Obstorn has confirmed that Ardgrin, the overseer in charge of my supply line that runs from the Deeps into Dornogal, is the one who tipped off my peacekeepers. It is therefore also my opinion that Ardgrin is the one who penned this sedition.
The storyline at a glance
Merrix and Steelvein has 16 steps, from How Scandalous! to Bad Business.
Maps its steps are placed on (steps per map): Isle of Dorn (15), The Ringing Deeps (1).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.