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Quest

An Oddball in Dornogal

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Tequima+20via Wowhead (opens the original comment in a new tab)

Many thanks! For those without co-ords, ride to the North West Oath Gate, then fly up to the North West tower of that gate. Look up and fly up the set of three rock outcrops to the North. The entrance to the building should now be underneath you. For TomTom users /way 65.45 16.71 Leif - Entrance

3
Kongshou+9via Wowhead (opens the original comment in a new tab)

Leif won't show up until you've completed the campaign up to Hallowfall. Isle of Dorn and The Ringing Deeps both have entire questlines locked behind campaign progression or the player being level 80. Spend some time playing the game and everything will be available to you. Have fun and good luck everyone!

Read all 24 on Wowhead ↗

Quest facts

LevelLevel 70-80
LocationIsle of Dorn, Dornogal
Quest ID80209

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(80209))

What to do

WhereIsle of Dorn, Dornogal
StorylineBrotherhood in the Skolzgal Wood, step 2 of 12
Rewards14g 4s 50c, 4,750 XP

Description

We have received reports that an eccentric Arathi is accosting our citizens. We have little experience with outsiders and my superiors are wary of a diplomatic incident. I have been tasked with finding this "Lamplighter" and resolving his concerns. You have worked with the Arathi before - can you assist me? I have a list of earthen who have reported the Lamplighter. You can interview half the list. Between us, we can hopefully locate the Arathi before he troubles more citizens.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 4 mapped points
Isle of Dorn map showing where to go for An Oddball in DornogalTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #2248 53.9 36.9

Dornogal Objective area no plotted point

Coordinates

  • Turn-inIsle of Dorn 53.9, 36.9/way #2248 53.9 36.9
  • Objective areaIsle of Dorn 51.4, 39.2/way #2248 51.4 39.2
  • Objective areaIsle of Dorn 50.0, 35.0/way #2248 50.0 35.0
  • Objective areaIsle of Dorn 50.7, 36.8/way #2248 50.7 36.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Dornogal, Isle of DornAlliance and Horde · about 650 yards south-west
  • Rambleshire, Isle of DornAlliance and Horde · about 660 yards north-east
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 1,200 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 280 yards west (on the Dornogal map)
  • Objective areaabout 250 yards south-west
  • Objective areaabout 350 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money14 gold4 silver
Experience4,750 XP

Storyline

Brotherhood in the Skolzgal Wood

Part 2 of 12.

Previous: A Sassy Arathi · Next: Found Around the Unbound

  1. 1A Sassy Arathi
  2. 2An Oddball in Dornogal
  3. 3Found Around the Unbound
  4. 4The Pillage of Freywold Village
  5. 5The Abductors' Obstructors
  6. 6Holy Fire in Rambleshire
  7. 7A Time to Kill at the Lumber Mill
  8. 8Ungirthin' the Earthen
  9. 9Concealed in the Weald
  10. 10A Lamplight for the Shipwright
  11. 11Up to No Good Down in Silkwood
  12. 12Best Friends, Same Ends

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Sassy ArathiIsle of Dorn · Level 70-80

    I had heard that an Arathi was making trouble in the city. It sounds like he is butting heads with the peacekeepers. You've worked with the Arathi before, haven't you? Maybe you'd be able to smooth over any ruffled feathers.

After this quest

Taken from the storyline's own step order.

  • Found Around the UnboundIsle of Dorn · Level 70-80

    This Lamplighter is looking for his fellow Arathi. The foreman says he directed an Arathi shipwright to Freywold Village. My superiors insist that Peacekeepers do not leave Dornogal... but per their orders, I must assist Kaerter. And to do that, I have no choice but to leave the city.

The storyline at a glance

Brotherhood in the Skolzgal Wood has 12 steps, from A Sassy Arathi to Best Friends, Same Ends.

Maps its steps are placed on (steps per map): Isle of Dorn (11), Dornogal (1).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.