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Quest

Maw of Souls: Ancient Vrykul Legends

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
zenithstorm+66via Wowhead (opens the original comment in a new tab)

If you finished a heroic MoS, and then left group before finishing the quest, you can just walk back into the heroic instance. Set instance difficulty to "heroic" and walk through the instance entrance in Stormheim--no need to re-clear the dungeon.

Read all 41 on Wowhead ↗

Quest facts

LevelLevel 45
LocationDalaran, Helmouth Cliffs, Stormheim
CategoryRogue Campaign
TypeDungeon
Quest ID43253

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43253))

Requirements

Read from the Blizzard quest API.

Description

Our diversionary tactics in Stormheim uncovered intel on something I thought only a myth. There is a legend about a magical jewel the vrykul created long before the time of man. The jewel was said to be able to... <Valeera stops herself from continuing while looking around and eyeing you wryly.> I do not want to talk about it just yet. Not until we have proof. Unfortunately, the only way we are going to get that proof is in the Maw of Souls on the Naglfar... the ship of the dead.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dalaran Quest turn-in no plotted point
Helmouth Cliffs Objective area no plotted point
Stormheim Objective area 1 mapped point
Stormheim map showing where to go for Maw of Souls: Ancient Vrykul LegendsObjective area

In-game waypoint: /way #634 52.5 45.1

Coordinates

  • Objective areaStormheim 52.5, 45.1/way #634 52.5 45.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dalaran map

Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dalaran:

  • DalaranAlliance and Horde · about 270 yards east
  • Western SuramarAlliance and Horde · about 1,300 yards north
  • Deliverance Point, Broken ShoreAlliance and Horde · about 1,500 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 5,100 yards north-east (on the Stormheim map)

Inside the dungeon: Maw of Souls

While the greatest vrykul warriors are spirited away to the Halls of Valor to glory eternal, shiny and gold, the cursed and the damned find themselves on the shores of the Maw of Souls.

Bosses in the Adventure Guide, in order: Ymiron, the Fallen King, Harbaron, Helya.

Entrance: Stormheim at 52.5, 45.0.

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.

Related
Money80 gold88 silver
Experience12,300 XP

Reward details

Currency: Order Resources x 250

Used to recruit troops, run missions, and research upgrades for your order hall.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Saga of the Shadowblade II

Part 1 of 8.

Next: The Raven's Eye

  1. 1Maw of Souls: Ancient Vrykul Legends
  2. 2The Raven's Eye
  3. 3Off to Court
  4. 4In Search of the Eye
  5. 5Eternal Unrest
  6. 6Black Rook Hold: Into Black Rook Hold
  7. 7Deciphering the Letter
  8. 8Champion: Valeera Sanguinar

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the quest's prerequisites.

  • Throwing SI:7 Off the TrailLevel 10-45

    SI:7 is dogging our heels at every turn. We must make certain that they do not catch wind of what we are up to. To that end, I have some suggestions for you in the form of missions. Send your champions, assign your forces, it matters little to me.

  • Blood for the WolfeLevel 10-45

    We have a request in from Winstone Wolfe. He says that he needs a rather large amount of demon blood. He was not specific what for, and I did not ask. I am inclined to do this for him with all expediency. The Wolf rarely asks for anything, so when he does, we jump.

After this quest

Taken from the storyline's own step order.

  • The Raven's EyeLevel 45

    It is imperative that we decipher the SI:7 letter. We must uncover the secrets that it holds before it is too late. But, our best code breakers have yet to make a dent in the cypher. However, we now know that the myth is in fact reality. The Raven's Eye truly exists. Shall we tell the others?

The storyline at a glance

Saga of the Shadowblade II has 8 steps, from Maw of Souls: Ancient Vrykul Legends to Champion: Valeera Sanguinar.

Maps its steps are placed on (steps per map): Dalaran (5), Val'sharah (3).

Steps of this storyline count toward:

Other storylines on the Dalaran map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.