Pro tip for those like me who didn't see the instructions on the side of the screen change. If you kill the jailer instead of pick-pocketing him (i was disarmed but could still pistol shot), he will NOT respawn and you can not get out of the cage. Waiting 10+ minutes does not work. Reloading does not work, logging out and back in does not work. Hearthing does not work. The only option is to use the 'character stuck' option in help, which transports you to a graveyard. It sent me to my hearth at Shrine, where I was then able to hearth to Dalaran.
At that point I was able to re-enter the portal and start the scenario over.Long story short. Always look around to see if your objectives have changed before assuming what you're supposed to do!
Quest
Fangs of the Devourer
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I Shadowstepped out of the cage then found out you could Pick Pocket the guard to get the key to open your cage 0_0
There is an icon in your quest log on the right for pickpocket, it will work even if you don't have the skill unlocked. Not sure if they patched it in but either way it's now doable.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41924))
Requirements
Read from the Blizzard quest API.
What to do
Description
If you spare me I can use the rune of portals you provided to open a gateway to Akaari's citadel in the Twisting Nether. Of course, killing the Legion's master assassin in her own domain will be no simple feat, but surely the Fangs of the Devourer are worth the risk, no? <Val'zuun smiles.> I will guide you through the citadel once you arrive, but you will have to defeat Akaari on your own.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #627 53.2 69.9
Coordinates
- Turn-inDalaran 53.2, 69.9
/way #627 53.2 69.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- Black Rook Hold: Into Black Rook Hold same spot
- Throwing SI:7 Off the Trail same spot
- The Raven's Eye same spot
- Maw of Souls: Ancient Vrykul Legends same spot
- Blood for the Wolfe same spot
- Champion: Valeera Sanguinar same spot
- A Simple Plan same spot
- The Imposter same spot
- Deciphering the Letter same spot
- Where In the World is Mathias? same spot
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Deliverance Point, Broken Shore
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 50 comments
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Storyline
The Fangs of the Devourer
Part 5 of 5.
Previous: Traitor!
- 1The Shadows Reveal
- 2A Matter of Finesse
- 3Closing In
- 4Traitor!
- 5Fangs of the Devourer
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Traitor!
That lying demon SCUM! I should have known. Let's show Val'zuun what happens to people who dare cross the Uncrowned.
The storyline at a glance
The Fangs of the Devourer has 5 steps, from The Shadows Reveal to Fangs of the Devourer.
Maps its steps are placed on (steps per map): Dalaran (3), Dalaran (1), Dalaran (1).
Other storylines on the Dalaran map
- Saga of the Shadowblade I
- The Uncrowned
- Saga of the Shadowblade III
- Saga of the Shadowblade IV
- Saga of the Shadowblade II
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.