Quest
Ophidia the Broodmother
A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(94447))
Description
Zawadi safe, eh? Good. No harm should come to her. We need to deal with these oversized worms. Just over there, by de beach, is one of their broodmothers. Vile creature! Responsible for all de eggs you see 'round here. Kill her. Their invasion will stall, giving my people more time to organize a strike. I need to tend my wounds. I will hide and wait for you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Coiled Isle map
- Dealing with Pests about 520 yards
- Rocksblood about 540 yards
- Recovering Memories about 540 yards
- A Little Kindness about 540 yards
- Unusual Alchemy about 570 yards
- Acceptable Apprentice about 570 yards
- Make it Stinky about 570 yards
- Turn Back the Surge about 710 yards
- Words to Hear about 720 yards
- Come With Me about 740 yards
Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Coiled Isle:
- Tokka's Landing, The Coiled Isle
- Camp Stonewash, Zul'Aman
- Shadebasin Watch, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
The Troubles of Mlurkkr Mire
Part 5 of 9.
Previous: The Search for Wa'kani · Next: Savagery Among the Ruins
- 1Trouble in the Swamp
- 2Slithering in the Mire
- 3Fried Eggs
- 4The Search for Wa'kani
- 5Ophidia the Broodmother
- 6Savagery Among the Ruins
- 7Trinket Trading
- 8Scouts in the Swamp
- 9The Shadow Shard
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Search for Wa'kani
While you were keepin' de snakes busy, I was lookin' for Wa'kani and de other scouts. De scouts are still missin', but Wa'kani is in dat temple over there. I tried gettin' closer, but it's too heavily guarded. You should have no problem, though.
After this quest
Taken from the storyline's own step order.
- Savagery Among the Ruins
De murlocs entrenched demselves in these old ruins. Dey are usually a tough, but cowardly sort. Dis batch is different. Probably gone mad--don't know why, don't care. Clear de ruins while you search. Don't slay their young, though. Dey don't seem to be affected by whatever got de others.
The storyline at a glance
The Troubles of Mlurkkr Mire has 9 steps, from Trouble in the Swamp to The Shadow Shard.
Maps its steps are placed on (steps per map): The Coiled Isle (9).
Steps of this storyline count toward:
Other storylines on The Coiled Isle map
- Somethin' Bad Inside
- Original Sin
- An Island of Fangs
- Strange Friends in Odd Places
- Ghosts of the Past
- Don't be Afrayed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.