Don't be alarmed by the huge required kill numbers mentioned in the quest objective, just use your 1 and 2 abilities on cooldown until the quest bar is full and you can instantly complete the quest. 1 is an instant fire, 2 needs to be placed.
You accept the next quest from the pilot next to you.
Quest
Operation: Troggageddon
A World of Warcraft quest in The Storm Peaks. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In case anyone came here looking for a solution like I did because the progress bar wouldn’t fill past 0% even after abandoning and re-accepting the quest several times, restarting the game, etc, I’ve got you. IGNORE THE TROGGS; I know they’re lit up and say they count, but trust me — I was bombing the bejeesus out of them and the bar stayed at 0% even though I was watching them die. No idea why it was doing this for me, but if you’re having the same problem, this is what I did:
— Spam your #1 constantly; your hand will probably cramp (mine did, anyway).
— SAVE YOUR #2 FOR THE ROWS OF MECHS. Any time you see rows of mechs lined up either stationary or walking, drop 2 on it
— The bar fills REALLY slowly; it only filled for me when a mech died, which wasn’t every time I dropped the big bomb on them. I would say it went up 5-10% each full circuit around, so I probably had to go around the full circuit 15 to 20 times to complete the quest. Yeah. That many. And the circuit isn’t small, so it took forever.Just be patient, spam the gun constantly, and only drop the bombs on the mechs. It’s slow-going, but you’ll get through it, just be patient. :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54850))
Description
Tinkerbow has finished installing the guns on our flying machines, so it's time to give them a trial by fire. We've got confirmation that our target is in fact within the Halls of Stone. Let's start clearing out the forces out in front. We'll take the earliest opportunity to bring the fight to Sparkspanner!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #120 56.2 51.5
Coordinates
- Objective areaThe Storm Peaks 56.2, 51.5
/way #120 56.2 51.5 - Objective area (centre of the marked area)The Storm Peaks 41.0, 38.2
/way #120 41.0 38.2 - Objective area (centre of the marked area)The Storm Peaks 41.8, 26.2
/way #120 41.8 26.2 - Objective area (centre of the marked area)The Storm Peaks 43.1, 25.6
/way #120 43.1 25.6 - Objective area (centre of the marked area)The Storm Peaks 42.6, 42.3
/way #120 42.6 42.3 - Objective area (centre of the marked area)The Storm Peaks 37.6, 43.1
/way #120 37.6 43.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Storm Peaks map
- The Earthen Oath same spot
- Loken's Lackeys same spot
- The Terrace of the Makers same spot
- The Core's Keeper about 40 yards
- Going After the Core about 250 yards
- The Witness and the Hero about 680 yards
- Memories of Stormhoof about 680 yards
- Distortions in Time about 680 yards
- Where Time Went Wrong about 680 yards
- The Hero's Arms about 680 yards
Quests whose map markers the client places closest to this one on The Storm Peaks, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on The Storm Peaks:
- Dun Niffelem, The Storm Peaks
- Camp Tunka'lo, The Storm Peaks
- Ulduar, The Storm Peaks
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Targeting stationary mechs is indeed the way to do it right now. I think it's highly likely that something is not scaling correctly and I had to come check that I wasn't missing something...
Storyline
Gnome Heritage Armor
Part 9 of 11.
Previous: Gnomercy! · Next: For Gnomeregan!
- 1Shifting Gears
- 2Gnomeregan's Finest
- 3Shadowed Halls and Dusty Cogs
- 4A Tundra Conundrum
- 5Now With More Mechanical Fowl
- 6Smarter Than Your Average Trogg
- 7A Signal in Storm Peaks
- 8Gnomercy!
- 9Operation: Troggageddon
- 10For Gnomeregan!
- 11G.E.A.R. Up
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Gnomercy!
We need to give Tinkerbow some cover while she figures out our new trajectory. <The Cog Captain hands you a miniature spider tank.> It may not look like much, but this is a fully functional spider tank. You'll just need to de-shrinkify it.
After this quest
Taken from the storyline's own step order.
- For Gnomeregan!
It's time to bring down Sparkspanner, Commander. Just give me the word, and I'll turn this machine straight towards the Halls of Stone!
The storyline at a glance
Gnome Heritage Armor has 11 steps, from Shifting Gears to G.E.A.R. Up.
Maps its steps are placed on (steps per map): New Tinkertown (4), The Storm Peaks (4), Borean Tundra (3).
Other storylines on The Storm Peaks map
- The Storm Peaks
- Never Hunt Alone
- Titanstrike
- Hunt for the Harbinger
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.