Quest
Rocksblood
A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93389))
Description
I've been here so long dat pieces of my memory are lost to time. I feel an emptiness for something I loved. There will be no rest for me until I know who or what it was. I can only remember one word... Rocksblood. I don't know who or what dat is. Check de murloc ruins to de south. There's someone who can point you in de right direction. Since Ofi is bein' stubborn, I need you to help me remember.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Coiled Isle map
- Prey: Anguish from Beyond about 330 yards
- Prey: Attending the Attendant about 330 yards
- The Search for Wa'kani about 420 yards
- Slithering in the Mire about 540 yards
- Fried Eggs about 540 yards
- Ophidia the Broodmother about 540 yards
- Too Quiet on the Northern Front about 620 yards
- A Bond of Brothers about 650 yards
- Trouble in the Swamp about 670 yards
- Saving Recruit Jabat about 690 yards
Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Coiled Isle:
- Tokka's Landing, The Coiled Isle
- Camp Stonewash, Zul'Aman
- Shadebasin Watch, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Strange Friends in Odd Places
Part 3 of 7.
Previous: Unusual Alchemy · Next: Acceptable Apprentice
- 1Dealing with Pests
- 2Unusual Alchemy
- 3Rocksblood
- 4Acceptable Apprentice
- 5Make it Stinky
- 6Recovering Memories
- 7A Little Kindness
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Unusual Alchemy
My list is ready. I need you to gather de ingredients to keep dem murlocs away for good. First, talk to Maka de Trawler. He and de kelpweaver from Torga's Beak like to catch fish in de inlet. Bring me some fish guts--disgustin' and perfect. Next, head out to Mlurkkr Mire.
After this quest
Taken from the storyline's own step order.
- Acceptable Apprentice
Dis part is gonna be fun. I got de mixture started. It is already unpleasant, but now we will make it really vile. When you feel mentally prepared to be a useful one again, let me know.
The storyline at a glance
Strange Friends in Odd Places has 7 steps, from Dealing with Pests to A Little Kindness.
Maps its steps are placed on (steps per map): The Coiled Isle (7).
Steps of this storyline count toward:
Other storylines on The Coiled Isle map
- Somethin' Bad Inside
- Original Sin
- The Troubles of Mlurkkr Mire
- An Island of Fangs
- Ghosts of the Past
- Don't be Afrayed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.