Skip to content
Retail (Midnight) · Current retail game · client build 12.1.5.70783
Advertisement
Quest Log

Trinket Trading

Trinket Trading is a quest for level 90 in The Coiled Isle. It is step 7 of 9 in The Troubles of Mlurkkr Mire storyline. The quest's turn-in marker is in The Coiled Isle at 68.9, 37.2. It rewards 13,700 experience and money.

Description

I've never seen murlocs dis vicious. A few of dem are holdin' something feathered dat glints green. Dat might be de source of de darkness I sense.

When you're out among de ruins, keep your eyes open for these objects. I think de murlocs unearthed somethin' dat's got them going mad.

Rewards

Money34 gold16 silver
Experience13,700 XP

Stuck on this quest?

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(93339))

Advertisement
Rewards in detail
TypeRewardAmount
ExperienceXP13,700
MoneyGold34g 16s
Where it comes from
Turn-in mapThe Coiled IsleTurn-in marker at 68.9, 37.2, 12 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in 12 mapped points
The Coiled Isle map showing where to go for Trinket TradingTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2512 68.9 37.2

Coordinates

  • Turn-inThe Coiled Isle 68.9, 37.2/way #2512 68.9 37.2
  • Objective area (centre of the marked area)The Coiled Isle 69.1, 35.2/way #2512 69.1 35.2
  • Objective area (centre of the marked area)The Coiled Isle 68.2, 38.3/way #2512 68.2 38.3
  • Objective areaThe Coiled Isle 66.0, 39.0/way #2512 66.0 39.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 1,000 yards south-west
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 5,100 yards west
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 5,400 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 110 yards north
  • Objective areaabout 70 yards north-west
  • Objective areaabout 250 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Troubles of Mlurkkr Mire

Part 7 of 9.

Previous: Savagery Among the Ruins · Next: Scouts in the Swamp

  1. 1Trouble in the Swamp
  2. 2Slithering in the Mire
  3. 3Fried Eggs
  4. 4The Search for Wa'kani
  5. 5Ophidia the Broodmother
  6. 6Savagery Among the Ruins
  7. 7Trinket Trading
  8. 8Scouts in the Swamp
  9. 9The Shadow Shard

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Savagery Among the RuinsThe Coiled Isle · Level 90

    De murlocs entrenched demselves in these old ruins. Dey are usually a tough, but cowardly sort. Dis batch is different. Probably gone mad--don't know why, don't care. Clear de ruins while you search. Don't slay their young, though. Dey don't seem to be affected by whatever got de others.

After this quest

Taken from the storyline's own step order.

  • Scouts in the SwampThe Coiled Isle · Level 90

    I looked around some more while you were rescuin' Wa'kani. I think de other scouts were taken by de murlocs. We'll have to search further into de ruins. I'll circle 'round and see if I can find anything. You're better than me in a fight, so you can search where I can't.

Quests that require this one

The storyline at a glance

The Troubles of Mlurkkr Mire has 9 steps, from Trouble in the Swamp to The Shadow Shard.

Maps its steps are placed on (steps per map): The Coiled Isle (9).

Steps of this storyline count toward:

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in The Coiled Isle

See all 133 quests in The Coiled Isle
Downloads

Download the images on this page

The game icons and art shown on this page, as image files.

achievement quests completed 01

Sounds for Trinket Trading

Files from the game client that belong to this subject.

More in the sound library.