Here is the full storyline quest and broadcast text, played as a Nightborne Mage.
Storyline Overview:
Location: Darkspear Shore in [zone=6453]
[npc=37951]:
Tha Darkspear tribe have long been victims. Outcasts. We found ourselves fleein' our homes time 'n time again... but dis time, it's not fleein' dat drives us here.
Vol'jin has offered us leadership through wisdom, and it has kept us alive dis long. Now dat same wisdom offers portents of a chaotic future for tha Horde unda Garrosh Hellscream.
No, dis time we not fleein'. Dis time, we are fightin' for a home dat will last.
It's time to begin ya trainin', <name>. Speak with Soratha to the east.
<name>. Zuni. Ya'll find ya trainer in the trainin' grounds to the east. Bring pride to the Darkspear.Location: Darkspear Training Grounds in [zone=6453]
[Meet with [npc=38246] in the Darkspear Training Grounds.]
[npc=38246]:
Anotha newblood, eh?
Ya actually have an intense look about ya though. Fiery eyes. You might have the makings of a real <class>.
Lets not waste anymore time 'den.
Alright, mon. We start simple. I need ta know dat you know the basics of the arcane arts.
Go thrash dose tiki targets. Take it slowly. Natural-like. I'll watch how you form your casts and we'll go from dere.[Destroy 6 [npc=38038]s.]
[npc=38246]:
Not bad, mon. Ya have a natural flow to ya spells - you may have a talent for dis.
Some rough edges ta be sure, but we'll get dose ironed out here and I'll teach ya a few new tings as we go.
Lets put dose skills ta use. I'll start ya off easy, mon.
There be cats killing our boars. Dat food ain't for sharin'. Dose boars are gonna need ta be alive if ya be wanting food tonight.
Dey're all over the island. Bring me some cat pelts.[Retrieve 6 [item=50222]s.]
[npc=38246]:
I doubt dey too much of a challenge, mon, but they'll still claw up ya ankles if ya don't stay quick footed.
Dese are some fine pelts, boy. We could make some hefty cloaks outta dese.
Ya done quite well for ya'self, <class>. I'm sure I could teach ya a trick or two here and dere, but I not be wastin' ya time on tiki targets no longer.
l put one last trial before ya den, mon. Head over to da provin' pit in the middle of dis area and fight a real baddy - one dat wants ta kill ya back. Just let the jailor by the pit know when ya ready.[Speak to a [npc=39062], then enter the proving pit and kill a [npc=38142].]
[npc=39062]:
Get in the pit and show us your stuff, boy.
[npc=38142]:They sssend you to your death, youngling.
[npc=38246]:Well done, <name>!
Ya handle yerself quite well. Ya gonna be quite powerful some day.
Ya definitely more den expected, mon. I'm sure dere's more important stuff we can be usin' ya talents on now. Ya don't need ta hang out with da newbloods no more.
Head down to da village to da southeast and make yaself known. Lend a hand here and there and I'm sure ya make yer way up to sometin' more prestigious quick enough.Location: Darkspear Hold in [zone=6453]
[npc=38966]:
Ya tha new recruit everyone's talkin' about, eh? Welcome ta tha Darkspear.
I have sometin' to show ya. It be easier to understand if ya see it yourself.[npc=38938]:
Don't talk back to me, troll. You know who was left in charge here. Haven't you stopped to ask yourself why Thrall chose me instead of you?[npc=38953]:
Dere be no question why, Garrosh. He gave ya tha title because ya be Grom's son and because tha people be wantin' a war hero.
I tink ya be even more like ya father den ya thought, even witout da demon blood.[npc=38938]:
You are lucky that I don't gut you right here, whelp. You are foolish to think that you can speak to your Warchief in such ways.[npc=38953]:
Ya be no Warchief of mine. Ya not earned my respect and I'll not be seein' tha Horde destroyed by ya foolish thirst for war.[npc=38938]:
And what exactly do you think that you are going to do about it? Your threats are hollow. Go slink away with the rest of your kind to the slums, I will endure your filth in my throne room no longer.[npc=38953]:
I know exactly what I'll be doin' about it, son of Hellscream. I'll watch and wait as ya people slowly become aware of ya ineptitude. I'll laugh as dey grow ta despise ya as I do.
And when tha time comes dat ya failure is complete and ya "power" is meaningless, I will be dere to end ya rule swiftly and silently.
Ya will spend ya reign glancin' over ya shoulda and fearin' tha shadows, for when tha time comes and ya blood be slowly drainin' out, ya will know exactly who fired tha arrow dat pierced ya black heart.[npc=38938]:
You have sealed your fate, troll.
<Vision of Garrosh Hellscream spits at Vol'jin's feet.>[npc=38953]:
And you yours, "Warchief."[npc=38966]:
Tha Darkspear are 'ere because I led dem here. Orgrimmar be no home as long as it be under Hellscream's hand.
Still, I fear I was lettin' my temper drive me ta bein' rash. Thrall devoted himself to makin' the Horde what it is, so I've no eagerness to be leavin' it on a whim. Dis will be needin' much more thought.
But dese be worries for older minds. Ya still have much to learn. Go help tha people of tha Darkspear. I am sure we'll be speakin' again real soon.
Quest
Proving Pit
A World of Warcraft quest in Echo Isles. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24754))
Requirements
Read from the Blizzard quest API.
Description
Ya done quite well for ya'self, {class}. I'm sure I could teach ya a trick or two here and dere, but I not be wastin' ya time on tiki targets no longer. l put one last trial before ya den, mon. Head over to da provin' pit in the middle of dis area and fight a real baddy - one dat wants ta kill ya back. Just let the jailor by the pit know when ya ready.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #12 13.7 14.4
Coordinates
- Objective areaKalimdor 13.7, 14.4
/way #12 13.7 14.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Echo Isles map
- Zalazane Returns same spot
- Broken Bargain same spot
- Vengeance for Vol'jin same spot
- The Glaive of Vol'jin same spot
- De Power of Death about 70 yards
- De-Subjugation about 120 yards
- The Rush'kah about 120 yards
- De Old Loa about 160 yards
- The Loa Trials about 160 yards
- Retraining the Trainees about 160 yards
Quests whose map markers the client places closest to this one on Echo Isles, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Echo Isles:
- Sen'jin Village, Durotar
- Razor Hill, Durotar
- Ratchet, Northern Barrens
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
Reputation: Darkspear Trolls +250
This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.
Reputation group: Horde.
Other quests in Echo Isles that reward Darkspear Trolls reputation: The Rise of the Darkspear (+75), A Troll's Truest Companion (+75), Saving the Young (+250), Mercy for the Lost (+250), Consort of the Sea Witch (+250), Young and Vicious (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Echo Isles
Part 29 of 57.
Previous: Proving Pit · Next: Proving Pit
- 24A Rough Start
- 25A Rough Start
- 26A Rough Start
- 27A Rough Start
- 28Proving Pit
- 29Proving Pit
- 30Proving Pit
- 31Proving Pit
- 32Proving Pit
- 33Proving Pit
- 34Proving Pit
- 35Proving Pit
Showing steps 24 to 35 of 57.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Rough Start
Lets put dose skills ta use. I'll start ya off easy, mon. There be cats killing our boars. Dat food ain't for sharin'. Dose boars are gonna need ta be alive if ya be wanting food tonight. Dey're all over the island. Bring me some cat pelts.
After this quest
Taken from the storyline's own step order.
- More Than Expected
Ya definitely more den expected, mon. I'm sure dere's more important stuff we can be usin' ya talents on now. Ya don't need ta hang out with da newbloods no more. Head down to da village to da southeast and make yaself known.
Other quests with this name
This one: Mage · Echo Isles · Level 1-10.
The storyline at a glance
Echo Isles has 57 steps, from The Rise of the Darkspear to Sen'jin Village.
Maps its steps are placed on (steps per map): Echo Isles (56), Durotar (1).
Other storylines on the Echo Isles map
- Darkspear Troll Heritage Armor
- Lorewalking: Loa
- The Fallen Chieftain
- Dominance Offensive
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.