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Quest

Sen'jin Village

A World of Warcraft quest in Echo Isles. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-10
LocationDurotar, Kalimdor, Echo Isles
Quest ID25073

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25073))

Description

You've be doin' quite well for one so young. I've no doubts you'll be makin' quite da name for yarself. Go now, northwest, across da shallows ta Sen'jin Village. Dere you'll be meetin' Master Gadrin. He'll likely have a task or two for ya before ya truly make ya way out into the Durotar wilds. Please remember, {name}, we may disagree wit' the young Hellscream at times, but his intentions are noble, and it be very important that we remain united as one Horde. Make da Darkspear proud.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Durotar Quest turn-in 1 mapped point
Durotar map showing where to go for Sen'jin VillageTurn-in

In-game waypoint: /way #1 56.0 74.7

Kalimdor Objective area 1 mapped point
Kalimdor map showing where to go for Sen'jin VillageObjective area

In-game waypoint: /way #12 13.8 15.1

Echo Isles Objective area no plotted point

Coordinates

  • Turn-inDurotar 56.0, 74.7/way #1 56.0 74.7
  • Objective areaKalimdor 13.8, 15.1/way #12 13.8 15.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

Flight points closest to the quest’s turn-in marker on Durotar:

  • Sen'jin Village, DurotarHorde · about 60 yards north-west
  • Razor Hill, DurotarHorde · about 1,100 yards north
  • Ratchet, Northern BarrensAlliance and Horde · about 1,200 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 840 yards south-east (on the Kalimdor map)
  • Objective areaabout 840 yards south-east (on the Echo Isles map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 silver
Experience180 XP
ReputationDarkspear Trolls +10

Reward details

Reputation: Darkspear Trolls +10

This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.

Reputation group: Horde.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Echo Isles

Part 57 of 57.

Previous: An Ancient Enemy

  1. 46Moraya
  2. 47A Troll's Truest Companion
  3. 48Saving the Young
  4. 49Mercy for the Lost
  5. 50Consort of the Sea Witch
  6. 51Young and Vicious
  7. 52Crab Fishin'
  8. 53Breaking the Line
  9. 54No More Mercy
  10. 55Territorial Fetish
  11. 56An Ancient Enemy
  12. 57Sen'jin Village

Showing steps 46 to 57 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • An Ancient EnemyEcho Isles · Level 1-10

    Da Sea Witch is here, on top of dis very isle. We've been waitin' a long time for dis chance at revenge and ya will be havin' da privilege of seein' it through. Meet with Vol'jin, up da ramp to da northeast. Let him know when you are ready ta join da battle.

The storyline at a glance

Echo Isles has 57 steps, from The Rise of the Darkspear to Sen'jin Village.

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.