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Quest

Run Out the Guns

A World of Warcraft quest in Southern Barrens. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
aenuu+43via Wowhead (opens the original comment in a new tab)

If you don't see the boats right away in the quest area, shoot the canons around close to shore. You might have to wait for them to make their way to shore, the boats might be invisible but eventually you will hit one. If you turn on "Track Quest POI's" (click the magnifying glass on your minimap), it will highlight the area where the boats path to shore - this will help you better guess where you might be able to shoot the boats if they aren't visible to you.

Tried to do this quest today on my druid and everything went fine until I got up to 8/10 boats sunk.

I tried the other canons and I shot a couple dozen cannonballs but nothing seemed to happen so I decided to restart the game to see if that helped. I can't confirm that restarting the game helped because I did not see any boats at first after logging in, but after shooting the cannon some more I did find one of the spots to hit (where the "invisible" boats come to rest after spawning and making their way to shore).

The only approved screenshot included here at the moment only shows a side shot of a cannon and you can't see where the relevant boats are in the picture. I submitted a screenshot that I took when the boats re-spawned and came to rest after making their way to shore -- that picture should help give you an idea where the 'invisible' boats end up, so you can hit them with your cannon and hopefully get some more to spawn. Good luck!

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Quest facts

LevelLevel 10-30
Quest ID24939

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24939))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineSouthern Barrens, step 6 of 89

Description

We've got the hardware but not the manpower, {name}. Man one of the carronades on the shore here and take out those incoming boats!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Southern Barrens Objective area 6 mapped points
Southern Barrens map showing where to go for Run Out the GunsObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #199 70.8 42.8

Coordinates

  • Objective area (centre of the marked area)Southern Barrens 70.1, 43.9/way #199 70.1 43.9
  • Objective areaSouthern Barrens 68.6, 44.5/way #199 68.6 44.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Southern Barrens map

Quests whose map markers the client places closest to this one on Southern Barrens, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s first objective area marker on Southern Barrens:

  • Northwatch Hold, Southern BarrensAlliance · about 320 yards south-west
  • Ratchet, Northern BarrensAlliance and Horde · about 1,100 yards north
  • Fort Triumph, Southern BarrensAlliance · about 2,000 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money10 gold50 silver
Experience4,100 XP
ReputationStormwind +250

Reward details

Pick one of these

TypeMail Waist
Item level18
BindingBinds when picked up
Armor7
Stats+4 Agility or Intellect, +6 Stamina
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for41 silver98 copper
TypePlate Wrist
Item level18
BindingBinds when picked up
Armor10
Stats+3 Strength or Intellect, +5 Stamina
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for43 silver87 copper
TypeLeather Waist
Item level18
BindingBinds when picked up
Armor5
Stats+4 Agility or Intellect, +6 Stamina
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for40 silver60 copper
TypeArmor Finger
Item level18
BindingBinds when picked up
Stats+3 Intellect, +5 Stamina
Suited toDiscipline, Balance, Restoration, Arcane, Fire, Frost, Mistweaver, Holy, Devourer, Destruction, Demonology, Affliction, Elemental, Shadow, Augmentation, Preservation, Devastation
Sells to vendors for13 silver84 copper

Reputation: Stormwind +250

One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.

Reputation group: Alliance.

Other quests in Southern Barrens that reward Stormwind reputation: Running the Gauntlet (+250), Breaking the Siege (+250), Report to Aubrey (+75), Repel Boarders! (+250), The Guns of Northwatch (+75), Langridge Shot (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Southern Barrens

Part 6 of 89.

Previous: The Guns of Northwatch · Next: Langridge Shot

  1. 1Running the Gauntlet
  2. 2Breaking the Siege
  3. 3Futile Resistance
  4. 4Repel Boarders!
  5. 5The Guns of Northwatch
  6. 6Run Out the Guns
  7. 7Langridge Shot
  8. 8Re-Take the Courtyard
  9. 9Back in the Fight
  10. 10Lifting the Siege
  11. 11Silencing Rageroar
  12. 12Teegan's People

Showing steps 1 to 12 of 89.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Guns of NorthwatchSouthern Barrens · Level 10-30

    Captain Fisher signaled us from below. The Horde fleet is landing shore parties? We can't let them flank us from the beach. I've already sent two of my best gunners down there to defend the beach head. Talk to Cannoneer Smythe down on the shore.

After this quest

Taken from the storyline's own step order.

  • Langridge ShotSouthern Barrens · Level 10-30

    <class>! Thank the Light - they've practically driven us back to the docks. The courtyard is overrun! We're out of canister shot and the orcs are getting ready for an assault up the hill. We need to improvise some scatter-shot, and fast.

Also counted by Southern Barrens Quests

Its criteria name 22 quests; others include:

The storyline at a glance

Southern Barrens has 89 steps, from Running the Gauntlet to Sabotage!.

Maps its steps are placed on (steps per map): Southern Barrens (88), Northern Barrens (1).

Steps of this storyline count toward:

Other storylines on the Southern Barrens map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.