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Quest

Shadow Hunter Mutumba

A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-60
SideAlliance
SharableNo
Added inBattle for Azeroth
Quest ID53724

The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53724))

Requirements

Quest typeFaction Assault Elite World Quest

Read from the quest filters in the current retail client build.

Objectives

  • Defeat a target in Stormsong Valley

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormsong Valley Objective area 1 mapped point
Stormsong Valley map showing where to go for Shadow Hunter MutumbaObjective area

In-game waypoint: /way #942 36.4 51.8

Coordinates

  • Objective areaStormsong Valley 36.4, 51.8/way #942 36.4 51.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormsong Valley map

Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on Stormsong Valley:

  • Fort Daelin, Stormsong ValleyAlliance · about 210 yards north-west
  • Deadwash, Stormsong ValleyAlliance · about 420 yards south-east
  • Stonetusk Watch, Stormsong ValleyHorde · about 580 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Where this quest fits

Other storylines on the Stormsong Valley map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.