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Quest

You're a Shark

A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Solfira+44via Wowhead (opens the original comment in a new tab)

This wasn't obvious to me a first: The shark automatically moves forward and your job is to direct the movement of the shark into the murlocs so you can eat them..

Since there were no vehicle buttons except "Exit" I thought, like other vehicle quests, that I have to wait till I get to the designated area to get extra buttons to push. When the shark moved out of the quest area it reset me back to the fort. This happened twice so I came here to see if the quest was bugged. It's not bugged. I'm sure I'm not the only one who didn't figure this out immediately.

3
styli1000+16via Wowhead (opens the original comment in a new tab)

This quest is bugged. When I finished, which took less than 20 seconds, I wasn't teleported back - I was just suddenly there in the water with my character. So I had to swim back and get through all the masses of naga to get back again. This makes it from a quick, easy quest to one of the worst quests ever. Fix pls

Read all 36 on Wowhead ↗

Quest facts

LevelLevel 30-60
Quest ID50773

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50773))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDefense of Fort Daelin, step 9 of 15
RewardsRikal's Ritual Beads, 25g 74s, 8,150 XP

Description

Have you ever been bitten by a shark? I have, numerous times. It stings. Murlocs don't usually survive shark attacks. The ritual I had in mind is ready to cast. Let me know when you're prepared.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormsong Valley Quest turn-in 11 mapped points
Stormsong Valley map showing where to go for You're a SharkTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #942 34.5 48.0

Coordinates

  • Turn-inStormsong Valley 34.5, 48.0/way #942 34.5 48.0
  • Objective area (centre of the marked area)Stormsong Valley 26.7, 36.1/way #942 26.7 36.1
  • Objective areaStormsong Valley 35.0, 47.7/way #942 35.0 47.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormsong Valley map

Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:

  • Fort Daelin, Stormsong ValleyAlliance · about 30 yards north-west
  • Seekers Vista, Stormsong ValleyAlliance and Horde · about 520 yards north-east
  • Deadwash, Stormsong ValleyAlliance · about 590 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 630 yards north-west
  • Objective areaabout 30 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money25 gold74 silver
Experience8,150 XP
ReputationStorm's Wake +75

Reward details

Pick one of these

TypeArmor Trinket
Item level50
BindingBinds when picked up
Stats+10 Agility or Strength or Intellect
EquipRikal's Ritual Beads
Suited toDiscipline, Balance, Restoration, Arcane, Fire, Frost, Mistweaver, Holy, Devourer, Destruction, Demonology, Affliction, Elemental, Shadow, Augmentation, Preservation, Devastation, Vengeance, Enhancement, Subtlety, Outlaw, Assassination, Windwalker, Feral, Guardian, Havoc, Beast Mastery, Marksmanship, Survival, Brewmaster, Protection, Fury, Arms, Retribution, Unholy, Blood
Sells to vendors for17 gold96 silver

Reputation: Storm's Wake +75

Home to farmers, craftsmen, soldiers, and the mysterious tidesages, the Storm's Wake seeks to reclaim Stormsong Valley and affirm their place in Kul Tiras.

Reputation group: Battle for Azeroth.

Other quests in Stormsong Valley that reward Storm's Wake reputation: The Missing Fleet (+25), House Stormsong (+75), Haywire Harvesters (+150), Unnecessary Duress (+150), Proclamation Investigation (+150), A Risky Ploy (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Defense of Fort Daelin

Part 9 of 15.

Previous: Reclaiming our Defenses · Next: Any Ammo Will Do

  1. 1Freedom for the Sea
  2. 2A Bit of a Bind
  3. 3Caught in the Net
  4. 4The Shifting Tides
  5. 5Facing the Invaders
  6. 6Eeling in a Big One
  7. 7Filching from Thieves
  8. 8Reclaiming our Defenses
  9. 9You're a Shark
  10. 10Any Ammo Will Do
  11. 11Piercing the Shield
  12. 12Problem Solving with Gunpowder
  13. 13A Snake with Three Heads
  14. 14Clearing the Delta
  15. 15From the Depths

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Reclaiming our DefensesStormsong Valley · Level 30-60

    We were holding off the naga up until the latest attack. A few of our forces are still out there. The tidemaidens seem to be slowly torturing them to death. If you could save as many as you can find, we'd be one step closer to gaining the upper ground again.

After this quest

Taken from the storyline's own step order.

  • Any Ammo Will DoStormsong Valley · Level 30-60

    I'll have some men move some cannons down to the sea wall in preparation of whatever ritual is going on down in that delta. We could use some extra ammo before we spread ourselves too thin though. Luckily, those naga harpoons work well enough with our mortars.

The storyline at a glance

Defense of Fort Daelin has 15 steps, from Freedom for the Sea to From the Depths.

Maps its steps are placed on (steps per map): Stormsong Valley (15).

Steps of this storyline count toward:

Other storylines on the Stormsong Valley map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.