Here's a script to check for quest completion from Mayhem at Mildenhall Meadery to Back to the Lab
/run local q={50343,50070,50359,50064,50161,50168,50162,50504,50264,50493,50165,50534,50553}for k,v in ipairs(q)do print("#"..k,"\124cffFFFF00\124Hquest:"..v.."\124h["..v.."]\124h\124r",IsQuestFlaggedCompleted(v)and COMPLETE or INCOMPLETE)end
Quest
Mayhem at Mildenhall Meadery
A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Go along the road south.
Mayhem at Mildenhall Meadery quest video: https://www.youtube.com/watch?v=TG5VC1aG1O8
This quest is a part of Mildenhall Meadery sidequests in Stormsong Valley.IDQuestSidequest ChainQuestgiverZoneVideo89Mildenhall Meadery[npc=131793]Mildenhall Meaderyhttps://youtu.be/TG5VC1aG1O890Mildenhall Meadery[npc=132017]Mildenhall Meaderyhttps://youtu.be/fAIIiVO5XeQ92Mildenhall Meadery[npc=132017]Mildenhall Meaderyhttps://youtu.be/JDQFasaAf3U93Mildenhall Meadery[npc=132647]Mildenhall Meaderyhttps://youtu.be/-BLsu43VWWI
Id column is approximate quest № In Stormsong Valley storyline (Stormsong and Dance <= for more info)
/run local q={50343,50070,50359,50064,50161,50168,50162,50504,50264,50493,50165,50534,50553}for k,v in ipairs(q)do print("#"..k,"\124cffFFFF00\124Hquest:"..v.."\124h["..v.."]\124h\124r",C_QuestLog.IsQuestFlaggedCompleted(v)and COMPLETE or INCOMPLETE)end
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50343))
Requirements
Read from the Blizzard quest API.
What to do
Description
Ahhhh! Sir, please, I need some help! My dad hasn't come back from the meadery and, and... well, when I went to look, there were giant globs of honey everywhere. But... but, somehow, they were moving on their own. I even saw one eat a bunny, I swear! I'm scared to go back by myself, but I think dad is in trouble. Can you go with me?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #942 68.5 67.8
Coordinates
- Turn-inStormsong Valley 68.5, 67.8
/way #942 68.5 67.8 - Objective areaStormsong Valley 68.6, 67.9
/way #942 68.6 67.9 - Objective areaStormsong Valley 68.8, 65.7
/way #942 68.8 65.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormsong Valley map
- To Stormsong about 240 yards
- Don't Bee Crazy about 240 yards
- Sticky Fingers about 240 yards
- Bee in the Bonnet about 240 yards
- Such a Sleebee-head about 240 yards
- An Un-Bee-lievable Solution about 240 yards
- Beehemian Rhapsody about 240 yards
- Haywire Harvesters about 300 yards
- Forced Labor about 310 yards
- House Stormsong about 310 yards
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:
- Mildenhall Meadery, Stormsong Valley
- Brennadam, Stormsong Valley
- Tidecross, Stormsong Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 16 on Wowhead.
Other quests on the Stormsong Valley map
Storyline
Not the Bees!
Part 1 of 13.
Next: Detective Mildenhall
- 1Mayhem at Mildenhall Meadery
- 2Detective Mildenhall
- 3Cleanup Duty
- 4Don't Go in the Basement
- 5Recovering Raimond
- 6Royal Succession
- 7Sticky Situation
- 8Honey Glazed Sam
- 9The Bee Team
- 10Free the Farmhands
- 11Fetching Wrex
- 12Wendigo Away
- 13Back to the Lab
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Detective Mildenhall
Hmm... okay, okay, let's think. If you were my dad and you accidentally set loose a bunch of honey monsters all over the place, what would you do? Well, okay, you would probably beat all of them up. But he probably ran away. If he left in a hurry, maybe he left something for us to find.
The storyline at a glance
Not the Bees! has 13 steps, from Mayhem at Mildenhall Meadery to Back to the Lab.
Maps its steps are placed on (steps per map): Stormsong Valley (13).
Other storylines on the Stormsong Valley map
- A House in Peril
- Secrets of Stormsong Valley
- Deadwash Line
- Defense of Fort Daelin
- Milstone Hamlet
- Storming In
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.