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Retail (Midnight) · Current retail game · client build 12.1.5.70783
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Quest Log

Soul in Hand

Soul in Hand is a quest for level 50. It is step 13 of 23 in the Through the Shattered Sky storyline. It rewards 850 experience and money.

Description

My instincts were correct. Whatever dark magic binds these souls together also keeps them more or less coherent.

It will take time, but we will find out what this thing knows. My interrogation will require use of the helm, but rest assured I will return it to your care.

Let's bring our prize to the Lord Admiral.

Rewards

Money2 gold34 silver
Experience850 XP

Stuck on this quest?

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59915))

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Rewards in detail
TypeRewardAmount
ExperienceXP850
MoneyGold2g 34s
Where it comes from
Turn-in mapThe Maw
Objective areaStormwind City2 mapped points
Objective areaOrgrimmar2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Maw Quest turn-in
Stormwind City Objective area 2 mapped points
Stormwind City map showing where to go for Soul in HandObjective areaObjective area

In-game waypoint: /way #84 77.1 42.1

Orgrimmar Objective area 2 mapped points
Orgrimmar map showing where to go for Soul in HandObjective areaObjective area

In-game waypoint: /way #85 49.1 78.1

Coordinates

  • Objective areaStormwind City 77.1, 42.1/way #84 77.1 42.1
  • Objective areaOrgrimmar 49.1, 78.1/way #85 49.1 78.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Through the Shattered Sky

Part 13 of 23.

Day 1 Shadowlands Questline

Previous: Speaking to the Dead · Next: The Lion's Cage

  1. 8On Blackened Wings
  2. 9A Flight from Darkness
  3. 10A Moment's Respite
  4. 11Field Seance
  5. 12Speaking to the Dead
  6. 13Soul in Hand
  7. 14The Lion's Cage
  8. 15The Afflictor's Key
  9. 16An Undeserved Fate
  10. 17From the Mouths of Madness
  11. 18By and Down the River
  12. 19Wounds Beyond Flesh

Showing steps 8 to 19 of 23.

Also part of: Maw Intro (part 20 of 23).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Speaking to the DeadLevel 50

    Look over to the ridge. There lies our quarry! No telling how many souls are writhing together within that amalgam. With any luck, one of them might be coherent enough to give us answers.

After this quest

Taken from the storyline's own step order.

  • The Lion's CageLevel 50

    Anduin is being kept in a place the shades call the Tremaculum. It's not far, but the way is perilous. I have tried more than once to free him from his captors, but the forces holding him are too great for me to handle alone. I'm counting on your presence to tip the scales.

The storyline at a glance

Through the Shattered Sky has 23 steps, from Shadowlands: A Chilling Summons to Stand as One.

Maps its steps are placed on (steps per map): The Maw (21), Icecrown Citadel (2).

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database
Downloads

Download the images on this page

The game icons and art shown on this page, as image files.

achievement quests completed 01

Sounds for Soul in Hand

Files from the game client that belong to this subject.

More in the sound library.