It is important to note that upon turning in this quest, you lose ALL of your Eternal Ornaments, even if you have more than 20. There is a follow-up right away that requires 200 more, so be sure to turn it in as soon as possible or you'll be missing out on progress on the next quest.
Quest
The Eternal Palace: We Can Make It Stronger...
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I got one Ornament from the last of the three bosses in LFR.
Grindy game gets grindier :(
I only got one of those thing from the first wing of LFR. Not everyone has time or interest to do other tiers of raid content. Hopefully the drop rate improves
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56352))
Requirements
Read from the Blizzard quest API.
Description
Now that it's functioning, it occurred to me while repairing it that it has the capability to output even more energy. Of course that'll require stronger materials to upgrade and the only place I can think of is in the Eternal Palace. Azshara's army and even herself carry items of extraordinary power. If you could bring some of those back, I could at the very least test my theory and see if it's viable.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1355 49.3 61.9
Coordinates
- Turn-inNazjatar 49.3, 61.9
/way #1355 49.3 61.9 - Objective areaNazjatar 50.4, 11.1
/way #1355 50.4 11.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- The Eternal Palace: Pushing the Limits same spot
- An Abyssal Opportunity same spot
- Ancient Technology same spot
- Scouting the Palace about 30 yards
- Clearing Out the Cache about 30 yards
- We'll Poke Their Eye Out about 40 yards
- Visions of Danger about 40 yards
- Down Into Nazjatar about 40 yards
- Down But Not Out about 40 yards
- Stay Low, Stay Fast! about 40 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazjatar:
- Newhome, Nazjatar
- Ekka's Hideaway, Nazjatar
- Wreck of the Hungry Riverbeast, Nazjatar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 24 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 24 on Wowhead.
Reward details
Reputation: The Unshackled +75
Oppressed by the Naga, these refugees have banded together to rise up and seize their freedom.
Reputation group: Battle for Azeroth.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Where this quest fits
Other quests with this name
This one: Horde only · Level 50 · Raid.
Other storylines on the Nazjatar map
- Welcome to Nazjatar
- Secrets in the Sea
- Turning the Tide
- Azshara's Trap
- Allies in Dark Places
- Making a Friend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.