Was available after turn in the follower's 3k XP quest.
- To Zin-Azshari
- Making the Connection - find objectives
- Terrors in the Deep - kill enemies
- Secrets of Telemancy - click chest and then the button at the wall. Open the box
Speak with the Dead - talk to [npc=149722]s- The Handmaiden's Tale - kill [npc=152203]
- We'll Poke Their Eye Out - return to Newhome
- The Tide Turns - talk to [npc=153182]. Kill enemies to fill the bar (be careful, some of them use [spell=303161]). Kill [npc=153019] and klick your action button. Defeat [npc=153468]
Grants the last step for Unfathomable and a new flight point.
New quest available after that: The Eternal Palace: Queen's Gambit - kill Queen Azshara
Quest
The Eternal Palace: Queen's Gambit
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This is a RAID quest.
The quest giver and handin may be in Nazjatar, but the objective is within the raid instance The Eternal Palace.Wowhead, please note when a quest has dungeon or raid objectives.
I feel Lor'themar could have summarized his turn-in speech with simply
Well.... crap.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56356))
Requirements
Read from the Blizzard quest API.
Description
The way is clear. The palace awaits, {name}. Within the Vainglorious holds court with an old god. Defeating her will be no small feat. Make no mistake, Azshara is one of the most powerful sorceresses alive. We cannot underestimate her power or her planning, for she has had thousands of years to prepare for us. Nevertheless, she must be defeated. We are ready when you are. Shall we finally accept her invitation?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1355 50.3 24.9
Coordinates
- Turn-inNazjatar 50.3, 24.9
/way #1355 50.3 24.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- Most Delicious Clams about 90 yards
- Arcane Cache about 160 yards
- Reinforced Cache about 230 yards
- The Dark Garden about 300 yards
- Stolen Power about 370 yards
- Void Cache about 370 yards
- A Blow to Morale about 410 yards
- The Heart of the Water about 480 yards
- Extra Shiny about 480 yards
- The Price is Death about 510 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazjatar:
- The Tidal Conflux, Nazjatar
- Ashen Strand, Nazjatar
- Ekka's Hideaway, Nazjatar
From the turn-in, the objective areas lie:
- Objective area
Inside the raid: The Eternal Palace
Ten thousand years ago, as the seas engulfed Zin-Azshari, Queen Azshara forged a dark bargain with N'Zoth that transformed her loyal subjects into the sinister naga.
Bosses in the Adventure Guide, in order: Abyssal Commander Sivara, Blackwater Behemoth, Radiance of Azshara, Lady Ashvane, Orgozoa, The Queen's Court, Za'qul, Harbinger of Ny'alotha, Queen Azshara.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 3 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 3 comments on this page are shown in Top Comments above.
Azeritex 3,000
Reward details
Reputation: The Unshackled +500
Oppressed by the Naga, these refugees have banded together to rise up and seize their freedom.
Reputation group: Battle for Azeroth.
Currency: Azerite x 3,000
The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Turning the Tide
Part 9 of 9.
Previous: The Tide Turns
- 1To Zin-Azshari
- 2Making the Connection
- 3Terrors in the Deep
- 4Secrets of Telemancy
- 5Speak with the Dead
- 6The Handmaiden's Tale
- 7We'll Poke Their Eye Out
- 8The Tide Turns
- 9The Eternal Palace: Queen's Gambit
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Tide Turns
The time to strike is now. We must take the Tidestone of Golganneth and the Javelin of Suramar is our best chance of piercing the barrier around it. Every minute we wait is another minute when the sea can come crashing down on us.
Other quests with this name
This one: Horde only · The Eternal Palace · Level 50 · Raid.
The storyline at a glance
Turning the Tide has 9 steps, from To Zin-Azshari to The Eternal Palace: Queen's Gambit.
Maps its steps are placed on (steps per map): Nazjatar (9).
Steps of this storyline count toward:
Other storylines on the Nazjatar map
- Welcome to Nazjatar
- Secrets in the Sea
- Azshara's Trap
- Allies in Dark Places
- Making a Friend
- Stay of Execution
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.