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Quest

The Lesson of Dry Fur

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
druunah+20via Wowhead (opens the original comment in a new tab)

The poles are like any "vehicle" on WoW. Simply mouse over them until you see the green arrow, then click to "jump" your toon from pole to pole until you reach the bell. Once you are close to the bell, you are auto dismounted from the pole and you will land near the bell. Click on the bell.

Beware of falling in as the cranes will attack you! The quest warns to not fall off the pole or you will have to restart, however the one time I "fell off" i was easily able to jump back on the poles and finish the quest with no problem.

2
723243+13via Wowhead (opens the original comment in a new tab)

OMG. Don't be stupid like me. This quest is easy. Don't go in the water. The water turns you into a frog and the cranes think of you as a tasty snack. Instead, there are shorter poles on either end of the bridge. They're called "Exit Poles". You can click on them when you're out of the water. The water isn't your friend.
If you happen to be in the water, you can try and jump on the reeds sticking out, turning you back into normal form. During that split second, click on one of the balancing poles.

Read all 23 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID29661

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29661))

Requirements

Read from the Blizzard quest API.

What to do

StorylineThe Wandering Isle, step 26 of 74

Description

Through meditation, I intend to find a route to locating Shu. In the meantime, you would benefit from practice and discipline. Your first task is the task of all trainees entering the pools: cross the balance poles to the west and ring the bell without falling into the pool. Should you fall, the pool's curse will make it difficult to get on a pole again, so you will need to return to the edge of the pool to start over. Oh, and beware the cranes.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 3 mapped points
The Wandering Isle map showing where to go for The Lesson of Dry FurTurn-inObjective areaObjective area

In-game waypoint: /way #378 65.6 42.7

Coordinates

  • Turn-inThe Wandering Isle 65.6, 42.7/way #378 65.6 42.7
  • Objective areaThe Wandering Isle 61.3, 48.0/way #378 61.3 48.0
  • Objective areaThe Wandering Isle 65.6, 42.6/way #378 65.6 42.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 150 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationShang Xi's Academy +250

Reward details

Pick one of these

TypeCloth Waist
Item level2
BindingBinds when picked up
Armor1
Suited toArcane, Fire, Frost, Discipline, Holy, Shadow, Affliction, Demonology, Destruction
Sells to vendors for9 copper
TypeLeather Waist
Item level2
BindingBinds when picked up
Armor2
Suited toBalance, Feral, Guardian, Restoration, Assassination, Outlaw, Subtlety, Brewmaster, Windwalker, Mistweaver, Havoc, Vengeance
Sells to vendors for9 copper
TypeMail Waist
Item level2
BindingBinds when picked up
Armor3
Suited toBeast Mastery, Marksmanship, Survival, Elemental, Enhancement, Restoration
Sells to vendors for8 copper
TypePlate Waist
Item level2
BindingBinds when picked up
Armor5
Suited toHoly, Protection, Retribution, Arms, Fury, Blood, Frost, Unholy
Sells to vendors for9 copper

Reputation: Shang Xi's Academy +250

For nearly three generations, the esteemed Shang Xi has prepared pandaren heroes for lives of adventure.

Reputation group: Mists of Pandaria.

Other quests in The Wandering Isle that reward Shang Xi's Academy reputation: Much to Learn (+10), The Lesson of the Iron Staff (+250), The Lesson of the Sandy Fist (+250), The First Sign of Winter (+250), The Lesson of the Burning Scroll (+250), The Disciple's Challenge (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Wandering Isle

Part 26 of 74.

Previous: The Singing Pools · Next: The Lesson of the Balanced Rock

  1. 21The Challenger's Fires
  2. 22Only the Worthy Shall Pass
  3. 23Huo, the Spirit of Fire
  4. 24The Passion of Shen-zin Su
  5. 25The Singing Pools
  6. 26The Lesson of Dry Fur
  7. 27The Lesson of the Balanced Rock
  8. 28Stronger Than Reeds
  9. 29Finding an Old Friend
  10. 30The Sun Pearl
  11. 31The Sting of Learning
  12. 32Shu, the Spirit of Water

Showing steps 21 to 32 of 74.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Singing PoolsThe Wandering Isle · Level 1-20

    It is crucial that we bring all of the three remaining spirits back safely. I am too old to do this myself, and for all their strengths, both Aysa and Ji are single-minded in their ideals. You possess all the qualities of a hero, and a balance that they do not. It is you that must do this.

After this quest

Taken from the storyline's own step order.

  • The Lesson of the Balanced RockThe Wandering Isle · Level 1-20

    I require peace to perform my meditation. Practice your arts while I meditate on Shu's location. Other monks practice balance and combat upon the balance poles in the surrounding pools. Engage them and defeat them.

Quests that require this one

The storyline at a glance

The Wandering Isle has 74 steps, from The Lesson of the Iron Bough to Joining the Horde.

Maps its steps are placed on (steps per map): The Wandering Isle (71), Elwynn Forest (1), Stormwind City (1), Orgrimmar (1).

Other storylines on the Elwynn Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.