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Quest

Only the Worthy Shall Pass

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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1036949+22via Wowhead (opens the original comment in a new tab)

Master Fei has about 12,000 hit points, but you're granted absurd regeneration for the duration of combat -- so much so that you can win by turning Auto Attack on and walking away from the keyboard for fifteen minutes. (I just did.)

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID29421

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29421))

Requirements

Read from the Blizzard quest API.

What to do

StorylineThe Wandering Isle, step 22 of 74

Description

It is time for you to face me. With these three fires illuminating your potential, we will see with certainty whether your resolved soul is truly worthy of passing.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 2 mapped points
The Wandering Isle map showing where to go for Only the Worthy Shall PassTurn-inObjective area

In-game waypoint: /way #378 38.8 25.5

Coordinates

  • Turn-inThe Wandering Isle 38.8, 25.5/way #378 38.8 25.5
  • Objective areaThe Wandering Isle 38.9, 24.6/way #378 38.9 24.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Related

Choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationShang Xi's Academy +250

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Reward details

Items you receive

TypeContainer Bag
Item level1
BindingBinds when picked up
Sells to vendors for2 silver50 copper

Pick one of these

TypeOne-Handed Mace One-Hand
Item level2
BindingBinds when picked up
Weapon1 - 1 damage, speed 2.6
Suited toRestoration, Mistweaver, Shadow, Holy, Discipline, Elemental, Devastation, Preservation, Augmentation, Balance, Brewmaster, Enhancement, Outlaw, Windwalker, Protection, Frost
Sells to vendors for26 copper
TypeDagger One-Hand
Item level2
BindingBinds when picked up
Weapon1 - 1 damage, speed 1.8
Suited toDestruction, Demonology, Affliction, Restoration, Elemental, Shadow, Holy, Discipline, Frost, Fire, Arcane, Balance, Devastation, Preservation, Augmentation, Survival, Subtlety, Assassination
Sells to vendors for17 copper
TypeStaff Two-Hand
Item level2
BindingBinds when picked up
Weapon2 - 2 damage, speed 3.6
Suited toAugmentation, Fire, Arcane, Restoration, Preservation, Devastation, Frost, Balance, Shadow, Mistweaver, Elemental, Affliction, Demonology, Destruction, Discipline, Holy, Guardian, Feral, Survival, Windwalker, Brewmaster
Sells to vendors for21 copper

Reputation: Shang Xi's Academy +250

For nearly three generations, the esteemed Shang Xi has prepared pandaren heroes for lives of adventure.

Reputation group: Mists of Pandaria.

Other quests in The Wandering Isle that reward Shang Xi's Academy reputation: Much to Learn (+10), The Lesson of the Iron Staff (+250), The Lesson of the Sandy Fist (+250), The First Sign of Winter (+250), The Lesson of the Burning Scroll (+250), The Disciple's Challenge (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Wandering Isle

Part 22 of 74.

Previous: The Challenger's Fires · Next: Huo, the Spirit of Fire

  1. 17The Way of the Huojin
  2. 18Kindling the Fire
  3. 19Fanning the Flames
  4. 20The Spirit's Guardian
  5. 21The Challenger's Fires
  6. 22Only the Worthy Shall Pass
  7. 23Huo, the Spirit of Fire
  8. 24The Passion of Shen-zin Su
  9. 25The Singing Pools
  10. 26The Lesson of Dry Fur
  11. 27The Lesson of the Balanced Rock
  12. 28Stronger Than Reeds

Showing steps 17 to 28 of 74.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Challenger's FiresThe Wandering Isle · Level 1-20

    You're strong of mind and strong of will, but you lack the skills to face me in combat. You must fight with your body, but in truth, it is your character that is being tested. Let us even the playing field.

After this quest

Taken from the storyline's own step order.

  • Huo, the Spirit of FireThe Wandering Isle · Level 1-20

    You are worthy of passing, <class>. Huo, the spirit of fire rests in the chamber beyond. Let him feast upon the kindling you've gathered, and use the wind to fan his flames. Doing so should endear you to him.

The storyline at a glance

The Wandering Isle has 74 steps, from The Lesson of the Iron Bough to Joining the Horde.

Maps its steps are placed on (steps per map): The Wandering Isle (71), Elwynn Forest (1), Stormwind City (1), Orgrimmar (1).

Other storylines on the Elwynn Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.