- You are to gong the huge bell with the mallet laid next to its right pillar.
- [npc=64694] comes up, you start the fight. His only special is [spell=134261], tossing some beer to you. You can choose to step out of the beer or standing right in it and receive attack speed bonus and some more damage taken. He does very low damage to you so you're free to stay. He dies in a few seconds anyway.
- You beat him, click on the large beer keg and move on.
(It is strange that [spell=134261]'s tooltip says "Attack speed increased by 5%" while the spell details declare Decrease Attack Speed by 5%.)
Quest
The Second Riddle: Fellowship
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For me, the quest bugged. When I used the mallet, nothing happened. The mallet disappeared and no challenger could be found.
If this happens to you, don't worry! Don't abandon your quest and go re-take it. The mallet will respawn after sometime and you can try again (for me it worked the second time).
- Go to Jade Forest, Coords 33,34 which is to the southwest of Tian Monastery
- Find the little turning gears next to the pillar of the bell, and use them.
- An NPC comes up and attacks you, defeat him
- Then he drops a beer keg which you pick up and hand in with the other challenges at lion's landing in krasarang wilds.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(32333))
Description
You want to stop the Divine Bell? We need the mallet first. You want the mallet? We need to be friends first. You want to be friends? We need a Metal brew first. You want a Metal brew? You need to go to the Shrine of Fellowship first. You want to go to the Shrine of Fellowship? Great! It's in the Jade Forest southeast of the Tian Monastery. Ring the bell and get the Monkey King some brew while there. Oh... you may have to fight for it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #418 88.9 31.7
Objective areaObjective areaObjective areaIn-game waypoint: /way #371 33.4 34.2
Coordinates
- Turn-inKrasarang Wilds 88.9, 31.7
/way #418 88.9 31.7 - Objective areaThe Jade Forest 33.4, 34.2
/way #371 33.4 34.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Krasarang Wilds map
- Finding Yi-Mo about 850 yards
- Materia Medica about 940 yards
- Apply Directly to the Forehead about 940 yards
- Cheer Up, Yi-Mo about 970 yards
- What's Eating Zhu's Watch? about 970 yards
- Why So Serious? about 970 yards
- Zhu's Despair about 970 yards
- The Arcanic Oubliette about 1,000 yards
- The Lost Dynasty about 1,000 yards
- Where are the Pools about 1,000 yards
Quests whose map markers the client places closest to this one on Krasarang Wilds, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Krasarang Wilds:
- Lion's Landing, Krasarang Wilds
- Zhu's Watch, Krasarang Wilds
- Paw'Don Village, Jade Forest
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 25 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 25 on Wowhead.
Operation: Shieldwallx 75,000
Reward details
Currency: Operation: Shieldwall x 75,000
Grants Reputation with Operation: Shieldwall.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Operation Shieldwall
Part 35 of 43.
Previous: The First Riddle: Mercy · Next: The Third Riddle: Strength
- 30Nowhere to Run
- 31What Had To Be Done
- 32The Harmonic Mallet
- 33The Monkey King
- 34The First Riddle: Mercy
- 35The Second Riddle: Fellowship
- 36The Third Riddle: Strength
- 37The Greatest Prank
- 38The Handle
- 39The Head
- 40The Harmonic Ointment
- 41The Bell Speaks
Showing steps 30 to 41 of 43.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The First Riddle: Mercy
So, you wake up the Monkey King for a mallet hmmm? Answer first, these riddles three, and then the mallet you shall see. First riddle! "Softly singing a song of pain There is a creature tortured and lame. Way down south and beyond the wall, It hides from its wikket masters' call.
After this quest
Taken from the storyline's own step order.
- The Third Riddle: Strength
The mallet you seek is not a toy for children, It calls trouble like the song of a siren. A test of strength the Monkey King will require, Before you receive this tool of your desire.
Quests that require this one
The storyline at a glance
Operation Shieldwall has 43 steps, from Meet the Scout to The Silence.
Maps its steps are placed on (steps per map): Kun-Lai Summit (14), Krasarang Wilds (12), Dalaran (8), Deeprun Tram (3).
Steps of this storyline count toward:
Other storylines on the Krasarang Wilds map
- Krasarang Wilds
- Dominance Offensive
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.