Quest starts at /way 29.42, 41.58 Kal Smoulderbrow; on the webbing connected to the ship. (Look up if you're on the ground)
Quest
The Second Front
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Thank you. I did not think to look up xD
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79574))
What to do
Description
Our reinforcements are already inbound. These spiders just decided where our next wall will go. Clear a landing zone for General Steelstrike.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2255 27.6 45.1
Coordinates
- Turn-inAzj-Kahet 27.6, 45.1
/way #2255 27.6 45.1 - Objective areaAzj-Kahet 27.6, 45.0
/way #2255 27.6 45.0 - Objective areaAzj-Kahet 29.5, 41.7
/way #2255 29.5 41.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Heroes Never Die about 170 yards
- Chasing the Light about 170 yards
- Azj-Kahet about 190 yards
- The Rise of the Reckoning about 190 yards
- Relics of War: The Ruptured Lake about 220 yards
- Ancient Respite about 320 yards
- Tense Recovery about 320 yards
- Open Communications about 420 yards
- Rings of Memory about 480 yards
- Friends in Low Places about 640 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Wildcamp Or'lay, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
- Light's Redoubt, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
who the heck would be quests where you had to look up....oh...ty
Storyline
The Second Front
Part 1 of 3.
Arathi are creating a second front where the zeppelin was caught in webs.
Next: That Airspace is Mine(d)!
- 1The Second Front
- 2That Airspace is Mine(d)!
- 3Offensive Counter
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- That Airspace is Mine(d)!
Our advantage is air superiority. The nerubians are threatening that with their mines. Your mount is more maneuverable than our skiffs. Get in the air and take those mines out. I will deploy what resources I can to provide you some blessings to improve your capabilities.
The storyline at a glance
The Second Front has 3 steps, from The Second Front to Offensive Counter.
Maps its steps are placed on (steps per map): Azj-Kahet (3).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.