The salt drops off the Weeping Horrors.
The fish are in the bottom of the dry pool. They're a bit hard to make out because of the Sha effect going on there.
The honeycombs are in the trees around the area, as in the screenshots.
Quest
Materia Medica
A World of Warcraft quest in Krasarang Wilds. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
how in hell did he think a SUPER laxative was gonna help them?
he tests it on one sad panda and the dude charges into the bushes, groaning and moaning while in there.
" It's the ONE thing that can ruin his day... "
/facepalm
he thought they were all suffering from...well ya know..
After turning in Materia Medica, a scene will occur.
Ken-Ken says: Alright, now we need someone to test this on...
Ken-Ken says: You! Get over here, mopesy. Ken-Ken got just the thing for you!
Despondent Warden of Zhu wanders up to Ken-Ken slowly, obviously filled with despair.
Despondent Warden of Zhu says: Who, me?
Despondent Warden of Zhu says: Sure, it's not like things could get any worse...
Ken-Ken says: Here, drink this.
Ken-Ken hands Despondent Warden of Zhu a potion. Despondent Warden of Zhu drinks the potion.
Despondent Warden of Zhu's gut churns violently.
Despondent Warden of Zhu says: Oh... ughh... what have you done with me?
Despondent Warden of Zhu quickly runs behind the tree across from Ken-Ken.
Ken-Ken yells: Hahaha! it worked! Ken-Ken KNEW it would work! You feelin' better now?
Despondent Warden of Zhu yells: Ughh... urrggg...
Despondent Warden of Zhu yells: NO!Seeing how it was a mixture of fish, honey and salt, I wouldn't be surprised with Despondent Warden of Zhu's reaction to the potion. ^^;
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30081))
What to do
Description
Alright, Ken-Ken pretty sure he knows what wrong with pandaren! Got old, old hozen remedy that do the trick. Need to mix honey, fish oil, and salt. Ken-Ken saw lots of beehives in the trees around town, and there must be fish left in the dry ponds. That just leave salt... Mei might know where we can find some.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #418 76.5 8.1
Coordinates
- Turn-inKrasarang Wilds 76.5, 8.1
/way #418 76.5 8.1 - Objective area (centre of the marked area)Krasarang Wilds 73.8, 11.0
/way #418 73.8 11.0 - Objective area (centre of the marked area)Krasarang Wilds 75.5, 10.9
/way #418 75.5 10.9 - Objective area (centre of the marked area)Krasarang Wilds 71.8, 10.8
/way #418 71.8 10.8 - Objective areaKrasarang Wilds 76.6, 8.3
/way #418 76.6 8.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Krasarang Wilds map
- Meet the Scout about 770 yards
- A King Among Men about 780 yards
- Lion's Landing about 810 yards
- The First Riddle: Mercy about 940 yards
- The Second Riddle: Fellowship about 940 yards
- The Third Riddle: Strength about 940 yards
- The Handle about 940 yards
- The Head about 940 yards
- The Harmonic Ointment about 940 yards
- The Silence about 940 yards
Quests whose map markers the client places closest to this one on Krasarang Wilds, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Krasarang Wilds:
- Zhu's Watch, Krasarang Wilds
- The Incursion, Krasarang Wilds
- Pang's Stead, Valley of the Four Winds
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 19 comments
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Other quests on the Krasarang Wilds map
Storyline
Krasarang Wilds
Part 3 of 59.
Previous: Finding Yi-Mo · Next: Cheer Up, Yi-Mo
- 1What's Eating Zhu's Watch?
- 2Finding Yi-Mo
- 3Materia Medica
- 4Cheer Up, Yi-Mo
- 5Why So Serious?
- 6Apply Directly to the Forehead
- 7Zhu's Despair
- 8The Arcanic Oubliette
- 9The Lost Dynasty
- 10Squirmy Delight
- 11Blind Them!
- 12Where are the Pools
Showing steps 1 to 12 of 59.
Also part of: Krasarang Wilds (part 22 of 44), Krasarang Wilds (part 20 of 42).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Finding Yi-Mo
My nephew, Yi-Mo, has always been sort of a downer. When this wave of despair hit the town, he took it harder than most. He sat around for days refusing to eat, just staring off into the horizon. Now he's wandered off toward the cliffs northeast of here, where the thunderbirds nest and hunt.
After this quest
Taken from the storyline's own step order.
- Cheer Up, Yi-Mo
Ever since this storm began, I've just been... tired. Not physically... no. It's like my very soul is exhausted. Worthless. Hopeless. I imagine it's what one feels when a mate leaves them for someone with a rounder belly, but I've never had a mate so how would I know?
The storyline at a glance
Krasarang Wilds has 59 steps, from What's Eating Zhu's Watch? to For Family.
Maps its steps are placed on (steps per map): Krasarang Wilds (59).
Steps of this storyline count toward:
Other storylines on the Krasarang Wilds map
- Operation Shieldwall
- Dominance Offensive
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.