I actually thought this world quest was bugged at first, as no real information is given about how to do it, but I can confirm it does work.
1) Kill Reanimated Horrors to release the spirits
2) Spirits will begin following you around The Necropolis
3) Run to the 'holy' circle on the floor at 36.9, 27.8 to get credit for returning the spiritsKilling blows by pets do not spawn souls. So stick them on passive or dismiss them beforehand
Quest
The Spirits Within
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If your class uses pets, dismiss the pet for this quest.
I was not able to get the spirits to follow until I dismissed my pet, after that I got a spirit every kill.
I love having to do world quests as a BM hunter without my pets. Bravo Blizzard.
(If your pets get the killing blow, no spirit spawns to follow you back to the circle)
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50529))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat 100 targets in Nazmir
- Spirits returned to the Necropolis x 12
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #863 39.4 30.9
Coordinates
- Objective areaNazmir 39.4, 30.9
/way #863 39.4 30.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Soulbound about 30 yards
- The Necropolis about 60 yards
- Mysteries of Death about 130 yards
- The Lies of a Loa about 140 yards
- A Lonely Spirit about 170 yards
- The Problem with Containing a Death Loa about 220 yards
- Remnants of the Damned about 220 yards
- A Desecrated Temple about 220 yards
- The Forlorn Soul about 220 yards
- You Owe Me a Spirit about 220 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazmir:
- Zo'bal Ruins, Nazmir
- Redfield's Watch, Nazmir
- Grimwatt's Crash, Nazmir
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 27 comments
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Other quests on the Nazmir map
Where this quest fits
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.