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Quest

Weave It To Me

A World of Warcraft quest in Timeless Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-70
CategoryTimerunning
Quest ID79434

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79434))

Description

The other infinites are not as judicious in their treatment of the timeline. They have rather torn through time in their reckless opposition to our efforts. Though we cannot simply mend the timeways, we may yet repurpose its loose threads. Reclaim the threads of time from our enemies and we shall weave you a cloak worthy of the Infinite Dragonflight.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Timeless Isle Quest turn-in 8 mapped points
Timeless Isle map showing where to go for Weave It To MeTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #554 25.7 51.6

Coordinates

  • Turn-inTimeless Isle 25.7, 51.6/way #554 25.7 51.6
  • Objective area (centre of the marked area)Timeless Isle 22.9, 49.2/way #554 22.9 49.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Timeless Isle map

Quests whose map markers the client places closest to this one on Timeless Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Timeless Isle:

  • Huojin Landing, Timeless IsleHorde · about 210 yards north-west
  • Tushui Landing, Timeless IsleAlliance · about 320 yards south
  • Pearlfin Village, Jade ForestAlliance · about 2,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 80 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Timerunning: Mists of Pandaria

Part 3 of 7.

Previous: Seeking Expert Advice · Next: Knot My Problem

  1. 1It's About Time
  2. 2Seeking Expert Advice
  3. 3Weave It To Me
  4. 4Knot My Problem
  5. 5What's Hours Is Yours
  6. 6Cloak and Needle
  7. 7Goodbyes Are Hard When You Live Forever

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

After this quest

Taken from the storyline's own step order.

  • Knot My ProblemLevel 10-70

    These temporal anomalies are getting out of control. Normally, our research does not unravel the timeline this much--I suspect the other infinites are to blame. Use this chronostabilizer to zip up the frayed rifts. Be aware--this may briefly create even more anomalies.

The storyline at a glance

Timerunning: Mists of Pandaria has 7 steps, from It's About Time to Goodbyes Are Hard When You Live Forever.

Maps its steps are placed on (steps per map): Timeless Isle (7).

Other storylines on the Timeless Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.