If you were confused like I was, move a few steps to the left, and look down. The item you need to click will appear in the middle of the circular mat.
Quest
What the Drust Knew
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
After talking to Quinni, you are looking for some wand-like thingie laying on the ground. Just a few steps north of her, between the two floating tables there.
i love you tyvm
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54161))
Requirements
Read from the Blizzard quest API.
Description
Bal'a dash, {name}. If you have a moment, I could use your assistance. I've recently received a shipment of Drust relics that were smuggled out of Kul Tiras. Most have our usual enchantments, but there is one that is unique. Just holding it makes my hair stand on end. With you being my best pupil, I was thinking that it would be enlightening if we disenchanted it together, to see how it was made. What do you say?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #862 57.0 41.0
Coordinates
- Turn-inZuldazar 57.0, 41.0
/way #862 57.0 41.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Pa'ku, Master of Winds about 90 yards
- Gonk, Lord of the Pack about 90 yards
- Lost But Not Forgotten about 100 yards
- Ancient Skinning Knife about 100 yards
- Ceremonial Vestments about 100 yards
- A Thicker Thread about 100 yards
- Hexoskeleton about 100 yards
- Loa Fit For A King about 100 yards
- Justice for the Fallen about 100 yards
- Cultural Significance about 100 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- The Great Seal
- The Sliver, Zuldazar
- Temple of the Prophet, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Where this quest fits
Other quests with this name
This one: Horde only · Level 50.
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.