Not sure how recent, but as of 8.3 G'hunn is available outside of the raid in the Altar of Rot at 53, 64. If you just walk up to the corpse you should be able to use the glaive.
Hope this helps!
Quest
Justice for the Fallen
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
*** Can be completed in LFR. ***
You just need to defeat G'huun, the final boss in [zone=9389] raid, and use the provided [item=161452] on its corpse.
You return the quest to the [npc=140725] in [zone=8670] (49.9,39.5).By completing the next quest The True Leader of Zandalar you get credit for the Justice For The Fallen storyline, which is the second and final part required for the Spirits Be With You achievement.
I'm not sure when this went in, but it appears that at 53,63 in Nazmir there is a corpse of g'huun laying outside of the raid. I was able to walk up to it, use the glaive and receive credit for the quest.
/way 53,63 G'Huun
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51520))
Description
Justice for da sons and daughters of lost loa. Justice for da heart of Zandalar. G'huun must be slain, and a symbol of his death displayed to those who need see it most. Take me glaive, drive it into da corpse of dat beast, and let Talanji show it to her people. Let peace be started in da hearts of da Zandalari.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inZuldazar 57.9, 42.0
/way #862 57.9 42.0 - Objective areaZuldazar 57.7, 63.0
/way #862 57.7 63.0 - Objective areaNazmir 54.1, 64.1
/way #863 54.1 64.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Journey to Nazmir about 70 yards
- The Bargain is Struck about 70 yards
- Rastakhan about 80 yards
- What the Drust Knew about 100 yards
- Pa'ku, Master of Winds about 100 yards
- Gonk, Lord of the Pack about 100 yards
- Royal Report about 120 yards
- Vol'dun about 130 yards
- Zuldazar about 130 yards
- The Prophet's Ploy about 140 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zuldazar:
- The Great Seal
- The Sliver, Zuldazar
- Mistvine Ledge, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Zandalari Empire +500
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Reputation: Darkspear Trolls +500
This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.
Reputation group: Horde.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Justice For The Fallen
Part 3 of 4.
Previous: Spirit Call · Next: The True Leader of Zandalar
- 1The Lost Spirit
- 2Spirit Call
- 3Justice for the Fallen
- 4The True Leader of Zandalar
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Spirit Call
We gonna be reachin' far into de Shadowlands for this. If Vol'jin has gone beyond Bwonsamdi's vision than either he be lost somewhere or hiding. Either way, I am hoping the bond he shares with de gathered Darkspear here can help bring him to us.
After this quest
Taken from the storyline's own step order.
- The True Leader of Zandalar
Now, take me glaive and walk with Talanji. Let her present your victory to her people. Let da trolls know justice, and the strength of a leader.
The storyline at a glance
Justice For The Fallen has 4 steps, from The Lost Spirit to The True Leader of Zandalar.
Maps its steps are placed on (steps per map): Zuldazar (3), Dazar'alor (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

