Quest
Written by the Victors
A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92930))
Description
A version of this history is written into the Den of Echoes. The same events, only recorded by Amani hands instead of haranir ones. But something is missing: Nek'zali. How is she part of the story of Ula'tek? And we do not know how Ula'tek came to this world. We must go deeper into the crypt and witness the truth written on its walls.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Coiled Isle map
- Awakened Evil same spot
- Nature of Her Wounds about 30 yards
- The Vaults of Atal'Utek: Altar of Fangs about 30 yards
- Venom Fishing: Proof is in the Ooze about 40 yards
- Venom Fishing: Shell of Yourself about 40 yards
- Venom Fishing: Maddening Concoction about 40 yards
- Venom Fishing: Maximum Potency about 40 yards
- Somethin's Not Right about 40 yards
- Venemetic about 40 yards
- Get the Balance Right about 40 yards
Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Coiled Isle:
- Tokka's Landing, The Coiled Isle
- Camp Stonewash, Zul'Aman
- Shadebasin Watch, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Ghosts of the Past
Part 6 of 6.
Confront the history of the Amani and witness the terrors that brought their civilization to the brink of extinction.
Previous: Lurking in the Dark
- 1Words to Hear
- 2The Glint of History
- 3Echoed Steps
- 4What Was Buried
- 5Lurking in the Dark
- 6Written by the Victors
Also part of: Ghosts of the Past (part 6 of 6).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Lurking in the Dark
Those who built this crypt would not have sealed it without good reason. A great evil from the past must dwell here. We should put to rest any spirits and undead we find. They cannot keep us from the answers we seek.
Also counted by The Curse of Ula'tek
Its criteria name 6 quests; others include:
The storyline at a glance
Ghosts of the Past has 6 steps, from Words to Hear to Written by the Victors.
Maps its steps are placed on (steps per map): The Coiled Isle (6).
Other storylines on The Coiled Isle map
- Somethin' Bad Inside
- Original Sin
- The Troubles of Mlurkkr Mire
- An Island of Fangs
- Strange Friends in Odd Places
- Don't be Afrayed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The Curse of Ula'tek: its criteria name 6 quests, this one included.