Quest
Like Mother, Like Son
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(94531))
Description
<Arator quietly seethes.> We need to tell Lor'themar what we've learned. Not because I want to stop looking for Xal'atath, but this is important. Come, let's leave Zul'Aman and return to Silvermoon.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2393 45.5 70.3
Objective areaIn-game waypoint: /way #2437 38.9 74.1
Coordinates
- Turn-inSilvermoon City 45.5, 70.3
/way #2393 45.5 70.3 - Objective areaZul'Aman 38.9, 74.1
/way #2437 38.9 74.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silvermoon City map
- Daylight is Breaking same spot
- Fractured same spot
- Silvermoon Negotiations same spot
- Diplomacy same spot
- Paved in Ash same spot
- The Broken Sky same spot
- Looming Shadows same spot
- Reports Returned same spot
- The Journey Ends same spot
- No Loose Ends same spot
Quests whose map markers the client places closest to this one on Silvermoon City, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Silvermoon City:
- Sanctum of Light, Silvermoon City
- The Royal Exchange, Silvermoon City
- Fairbreeze Village, Eversong Woods
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
The Call of the Void
Part 14 of 14.
Previous: The Call of the Void
- 1Echoes of the Darkwell
- 2What Hope in the Light?
- 3Resurgence in Deatholme
- 4The Direct Method
- 5They Always Write It Down
- 6My Poor Beautiful Self
- 7Under New Management
- 8A Comeback Story
- 9Verifiably Untrustworthy
- 10Null Space
- 11Carving Out Room
- 12A Dark Shadow Looms
- 13The Call of the Void
- 14Like Mother, Like Son
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Call of the Void
I've been able to trace where Antenorian fled. He is more powerful than he was before, after that jaunt through the void space. Fortunately, this makes him easy to track. He's below us, in an open cavity underground. I can open a portal there.
Also counted by The Curse of Ula'tek
Its criteria name 6 quests; others include:
The storyline at a glance
The Call of the Void has 14 steps, from Echoes of the Darkwell to Like Mother, Like Son.
Maps its steps are placed on (steps per map): Eversong Woods (7), Zul'Aman (4), Silvermoon City (2), Isle of Quel'Danas (1).
Other storylines on the Silvermoon City map
- Lesser Evil
- Whispers in the Twilight
- Fear and Fel
- Astalor's Temptations
- Advanced Studies
- Scootin' Through Silvermoon
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The Curse of Ula'tek: its criteria name 6 quests, this one included.