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Quest

Get the Balance Right

A World of Warcraft quest in The Coiled Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
Quest ID96091

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(96091))

Description

I've set up three bottles with different ingredients. All you have to do is add just the right amount... just a dash of venom to each. Balance them out. You can use Ofi's cauldron right over there. I'm sure she won't mind. Whatever's in there has likely been bubbling since before she was born. No, I'm not going to do it for you. I've lived long enough to know not to touch that stuff! Once you have the results, give the emetic to your medic friend and we'll see what happens.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Coiled Isle Quest turn-in no plotted point

Nearby on the The Coiled Isle map

Quests whose map markers the client places closest to this one on The Coiled Isle, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Coiled Isle:

  • Tokka's Landing, The Coiled IsleAlliance and Horde · about 160 yards north
  • Camp Stonewash, Zul'AmanAlliance and Horde · about 4,200 yards west
  • Shadebasin Watch, Zul'AmanAlliance and Horde · about 4,400 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards south-east
  • Objective areaabout 30 yards north-west
  • Objective areaabout 30 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Somethin' Bad Inside

Part 3 of 11.

Previous: Venemetic · Next: That Fool, Ruma

  1. 1Somethin's Not Right
  2. 2Venemetic
  3. 3Get the Balance Right
  4. 4That Fool, Ruma
  5. 5It's a Satchel, Not a Bag
  6. 6To the Forum
  7. 7Sampling the Local Wildlife
  8. 8Scout Team Seven
  9. 9What the Scouts Saw
  10. 10The Final Reagents
  11. 11La'una's Fate

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • VenemeticThe Coiled Isle · Level 90

    I have the other ingredients for the emetic here. The last ingredient I need is some venom to trigger a response. I overheard the trolls talk about a place just to the north called the Serpent's Tail.

After this quest

Taken from the storyline's own step order.

  • That Fool, RumaThe Coiled Isle · Level 90

    Unfortunately, this has moved beyond my area of expertise. Fortunately, I know someone who can help. Probably. Unfortunately, he left for some "great adventure" on Gnarldor Isle to the south. More likely, he's on a great bender. Here, take this elixir and give it to our former ship's doctor, Ruma.

The storyline at a glance

Somethin' Bad Inside has 11 steps, from Somethin's Not Right to La'una's Fate.

Maps its steps are placed on (steps per map): The Coiled Isle (11).

Steps of this storyline count toward:

Other storylines on The Coiled Isle map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.