How it works
Its aura procs every time its trigger condition is met.
Arcane Charge is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 60.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 30.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 107.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -8.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
What it does
Arcane Charge is an Arcane spell with an instant cast, no range (it targets the caster) and effects that last 18 sec. When cast it applies an aura. It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 18 sec |
| Proc chance | Always |
| Max stacks | 4 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 60 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 30 |
| Effect #3 | Apply Aura (6) Aura type id 107 Misc value: 17 |
| Effect #4 | Apply Aura (6) Aura type id 108 Value: -8 Misc value: 10 |
| Effect #5 | Apply Aura (6) Aura type id 108 Value: 100 Misc value: 14 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.