Tooltip
The caster grows more powerful over time, increasing damage done and movement speed. Stacks.
Immune to taunt.
How it works
Its aura procs every time its trigger condition is met.
Blood Frenzy is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 147.
What it does
Blood Frenzy is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | Apply Aura (6) Aura type id 31 Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 147 Misc value: 477 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Blood Frenzy appears in: 1 spell that casts it.
Spells that cast it
- Blood FrenzyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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