How it works
Cancel Everything is built from 3 client effects, applied in this order:
- Effect 1 is effect type 203, which the datamine does not name. It triggers Summon: Kyrian.
- Effect 2 is effect type 203, which the datamine does not name. It triggers Ride Vehicle.
- Effect 3 is effect type 203, which the datamine does not name. It triggers Carrying Injured.
What it does
Cancel Everything is a spell with an instant cast and no range (it targets the caster). It also casts Summon: Kyrian, Ride Vehicle and Carrying Injured.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 203 Trigger spell: Summon: Kyrian |
| Effect #2 | Effect 203 Trigger spell: Ride Vehicle |
| Effect #3 | Effect 203 Trigger spell: Carrying Injured |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.