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Cancel Everything

Spell

Cancel Everything

Physical

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Instant castSelf Only

Physical spell.

Cancel Everything

How it works

Cancel Everything is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 203, which the datamine does not name. It triggers Summon: Kyrian.
  2. Effect 2 is effect type 203, which the datamine does not name. It triggers Ride Vehicle.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers Carrying Injured.

What it does

Cancel Everything is a spell with an instant cast and no range (it targets the caster). It also casts Summon: Kyrian, Ride Vehicle and Carrying Injured.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 203
Trigger spell: Summon: Kyrian
Effect #2Effect 203
Trigger spell: Ride Vehicle
Effect #3Effect 203
Trigger spell: Carrying Injured

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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