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Cancel Spirit Vision, Self

Spell

Cancel Spirit Vision, Self

Physical

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0.1 secTwenty yards

Physical spell.

Cancel Spirit Vision, Self

How it works

  1. Effect 1 is effect type 164, which the datamine does not name. It triggers Spirit Vision.

What it does

Cancel Spirit Vision, Self is a spell with a 0.1 sec cast and a range of 20 yards. It also casts Spirit Vision.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast time0.1 sec
Effect #1Effect 164
Trigger spell: Spirit Vision

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.