Tooltip
Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects targets, causing Nature damage to each.
How it works
Each cast of Chain Lightning costs 700 Mana. Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is School Damage (effect type 2). Its base value is 30.9276. It scales with 1 times spell power. It jumps to up to 3 targets.
What it does
Chain Lightning is a Nature spell with a 1 sec cast and a range of 50 yards. When cast it deals Nature damage (base value 30.9276) jumping to up to 3 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 700 Mana |
| Range | 50 yards (Extended Range) |
| Cast time | 1 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 30.9276 Spell power coefficient: 1 Chain targets: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.