Spell
Charge
Fire
Charges an enemy, inflicting normal damage plus a bonus and stuns the opponent for 3 sec.
Tooltip
Charges an enemy, inflicting normal damage plus a bonus and stuns the opponent for 3 sec.
How it works
Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is School Damage (effect type 2). Its base value is 56.9016.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -99999. It scales with 1 times spell power.
What it does
Charge is a Fire spell with an instant cast, a range of 100 yards and effects that last 3 sec. When cast it deals Fire damage (base value 56.9016) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Effect 96 |
| Effect #2 | School Damage (2) Value: 56.9016 |
| Effect #3 | Apply Aura (6) Aura type id 138 Value: -99999 Spell power coefficient: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.