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Clearcasting

Spell

Clearcasting

Nature

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Druid

Instant castVision Range (AOI)

Your auto attacks have a high chance to cause a Clearcasting state, making your next Shred or Brutal Slash cost no Energy and deal 15% more damage.

Clearcasting

Tooltip

Your auto attacks have a high chance to cause a Clearcasting state, making your next Shred or Brutal Slash cost no Energy and deal 15% more damage.

Clearcasting can accumulate.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.

Clearcasting is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108.

What it does

Clearcasting is a Nature spell with an instant cast, a range of 100 yards and effects that last 15 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration15 sec
Dispel typeDispel type id 1
Proc chanceAlways
Proc charges1
Max stacks1
Effect #1Apply Aura (6)
Aura type id 108
Value: -100
Misc value: 14
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Apply Aura (6)
Aura type id 108

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Clearcasting appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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