Spell
Clearcasting
Physical
Casting Arcane spells has a 12% chance to grant access to Arcane Missiles or make your next Arcane Explosion free.
Tooltip
Casting Arcane spells has a 12% chance to grant access to Arcane Missiles or make your next Arcane Explosion free.
How it works
Its aura procs every time its trigger condition is met.
Clearcasting is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 200.
- Effect 2 is Dummy (effect type 3). Its base value is 12.
What it does
Clearcasting is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 200 |
| Effect #2 | Dummy (3) Value: 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Clearcasting appears in: 1 class specialization.
Class specialization
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 10 to 12 (patch 12.1.0)
Comments
Read player comments on Clearcasting at Wowhead (opens Wowhead in a new tab)