Spell
Collapsing Star
Holy
Nature
Shadow
Arcane
Channel an immense amount of void energy into a single, cataclysmic blast, critically striking for Cosmic damage to your target and Cosmic damage to all nearby enemies.
Tooltip
Channel an immense amount of void energy into a single, cataclysmic blast, critically striking for Cosmic damage to your target and Cosmic damage to all nearby enemies. Damage reduced beyond 8 targets.
While casting Collapsing Star, your Fury drain is significantly reduced.
Generates 3 Soul Fragments.
How it works
- Effect 1 is School Damage (effect type 2). It scales with 12.755 times spell power. Its area radius is 8 yards.
What it does
Collapsing Star is a Holy, Nature, Shadow and Arcane spell with an instant cast and a range of 100 yards. When cast it deals Holy, Nature, Shadow and Arcane damage in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Spell power coefficient: 12.755 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 6.3 to 12.755 (patch 12.1.5)
- Effect: Spell power coefficient changed from 5.625 to 6.3 (patch 12.1.0)
Comments
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