Tooltip
The caster summons several spirits of Fel energy that will slowly move across the platform. If a player comes into contact with one of these spirits an explosion of Fel energy occurs, inflicting 55.9756 Fire damage to all players.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3).
What it does
Creeping Doom is a spell with a 2 sec cast, no range (it targets the caster) and a 5 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.