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Creeping Doom

Spell

Creeping Doom

Physical

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2 sec5 sec cooldownSelf Only

The caster summons several spirits of Fel energy that will slowly move across the platform.

Creeping Doom

Tooltip

The caster summons several spirits of Fel energy that will slowly move across the platform. If a player comes into contact with one of these spirits an explosion of Fel energy occurs, inflicting 55.9756 Fire damage to all players.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Dummy (effect type 3).

What it does

Creeping Doom is a spell with a 2 sec cast, no range (it targets the caster) and a 5 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Cooldown5 sec
Global cooldownNone
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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