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Creeping Doom

Spell

Creeping Doom

Shadow

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Instant castSuper Long

Deals increasing periodic damage to stationary enemies.

Creeping Doom

Tooltip

Deals increasing periodic damage to stationary enemies. Movement diminishes this effect.

How it works

Its dispel type is client id 2. Its aura procs every time its trigger condition is met.

Creeping Doom is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30 per tick. It ticks every 0.5 sec, 30 times over the full 15 sec (900 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Creeping Doom is a Shadow spell with an instant cast, a range of 150 yards and effects that last 15 sec. When cast it applies an aura every 0.5 sec and applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range150 yards (Super Long)
Cast timeInstant
Duration15 sec
Dispel typeDispel type id 2
Proc chanceAlways
Max stacks100
Effect #1Apply Aura (6)
Aura type id 3
Value: 30
Period: every 0.5 sec
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 1257, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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