Tooltip
Deals increasing periodic damage to stationary enemies. Movement diminishes this effect.
How it works
Creeping Doom is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 217559. Its area radius is 50 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Creeping Doom is a Shadow spell with an instant cast and a range of 150 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Value: 217559 Radius: 50 yards |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.