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Destiny

Spell

Destiny

Physical

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Instant castOne Thousand Yards

Physical spell.

Destiny

How it works

Destiny is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Destiny.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 67. It triggers Destiny.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 254. It triggers Destiny.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 278. It triggers Destiny.

What it does

Destiny is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec. It also casts Destiny (record #225368).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range1000 yards (One Thousand Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 56
Misc value: 113135, 10
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Destiny
Effect #3Apply Aura (6)
Aura type id 67
Trigger spell: Destiny
Effect #4Apply Aura (6)
Aura type id 254
Trigger spell: Destiny
Effect #5Apply Aura (6)
Aura type id 278
Trigger spell: Destiny

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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