Spell
Devour
Shadow
Upon reaching 100 energy, Azhiccar inhales and attempts to consume all players and creatures in the arena for 18 sec, inflicting 2.5 Shadow damage to all players every 1 sec.
Tooltip
Upon reaching 100 energy, Azhiccar inhales and attempts to consume all players and creatures in the arena for 18 sec, inflicting 2.5 Shadow damage to all players every 1 sec.
Each time Azhiccar successfully consumes a living creature or player, it s.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 2.5. Its area radius is 150 yards.
What it does
Devour is a Shadow spell with an instant cast and a range of 150 yards. When cast it deals Shadow damage (base value 2.5) in a 150 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 2.5 Radius: 150 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Devour appears in: 1 spell that casts it.
Spells that cast it
- DevourTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Devour at Wowhead (opens Wowhead in a new tab)