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Devour

Spell

Devour

Physical

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2 secSelf Only

Upon reaching 100 energy Dimensius increases his Density, creating a powerful inward force that inflicts 7.2 Shadow damage every 1 sec for 5 sec and pulls in players, Voidstars, Black Holes, and the...

Devour

Tooltip

Upon reaching 100 energy Dimensius increases his Density, creating a powerful inward force that inflicts 7.2 Shadow damage every 1 sec for 5 sec and pulls in players, Voidstars, Black Holes, and the Accretion Disk.

After 5 sec any player outside of a Voidstar's is immediately pulled into Dimensius and consigned to.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 5 per tick. It ticks every 1 sec, 5 times over the full 5 sec (25 base in total).

What it does

Devour is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Duration5 sec
Effect #1Apply Aura (6)
Aura type id 226
Value: 5
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Devour appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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