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Devour

Spell

Devour

Shadow

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Instant castSelf Only

Upon reaching 100 energy, Dimensius attempts to devour all players, inflicting 18 Shadow damage every 1 sec for 5 sec.

Devour

Tooltip

Upon reaching 100 energy, Dimensius attempts to devour all players, inflicting 18 Shadow damage every 1 sec for 5 sec.

After 5 sec any player with insufficient is pulled into Dimensius and consigned to. He then absorbs all and Living Mass.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 18. Its area radius is 300 yards.

What it does

Devour is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 18) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 18
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Devour appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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